Reflector Entertainment hiring Lead - Character Artist (Team Lead)
$95k - $130k per yearReflector Entertainment
Role Overview
As our Lead Character Artist, you will head a close-knit, 14-person art team. You will be responsible for both the artistic direction of our character models and the technical leadership of your team. This role requires a unique balance of hands-on technical expertise in Unreal Engine 5 and the ability to mentor and inspire others. You will work in a collaborative environment that values individual input and creative freedom, ensuring that every character we create resonates with millions of fans worldwide.
Job Summary : Lead Character Artist
CategoryDetails
CompanyReflector Entertainment (Bandai Namco Europe)
RoleLead Character Artist
LocationMontreal, Quebec (Hybrid)
Salary RangeCA $95,000 – CA$130,000+ (~$68,000 – $93,000+ USD)
EmploymentFull-Time
Core FocusCharacter Leadership, Stylized Production, UE5
About Reflector Entertainment
Reflector Entertainment, part of Bandai Namco Europe , is an innovative storytelling studio based in Montreal. Our mission is to craft deeply immersive worlds across multiple platforms — games, television, podcasts, and beyond. We believe in giving artists the freedom to shape worlds and characters that leave a lasting impact on audiences everywhere.
Our team is currently working on an iconic Bandai Namco franchise that already has millions of devoted fans worldwide. As we prepare for the next installment, we’re looking for a Lead Character Artist who’s ready to make their mark — shaping heroes, villains, and everyone in between.
Why You’ll Love Working with Reflector
- Make Your Mark on an Iconic IP
Your creativity will influence characters that will be seen by millions of players around the world. As a lead, you’ll ensure that every model, expression, and silhouette lives up to the expectations of a beloved franchise — one that fans eagerly await. - Explore New Artistic Styles
Move beyond photorealism and dive into a stylized production that challenges your artistic instincts. This project is all about personality, emotion, and storytelling through design — a rare chance to stretch your artistic range and build a truly standout portfolio. - A Small Team with a Big Voice
Tired of being one in hundreds? Here, you’ll join a close-knit 14-person art team that values every opinion. Your ideas, feedback, and creative insights won’t just be heard — they’ll help define the visual identity of the game. - Collaboration Beyond the Screen
While we embrace hybrid work, we believe that true creativity thrives in shared spaces. Whether it’s brainstorming sessions, milestone celebrations, or hands-on workshops, we love to connect in person — snacks and laughter included! - Benefits that Have Your Back
Reflector offers comprehensive health and dental coverage , generous paid time off from day one , and an environment where your well-being is as important as your work. You’ll be supported every step of the way — professionally and personally.
️ What You’ll Be Doing
As the Lead Character Artist , you’ll be at the forefront of character development — managing a talented team of artists while shaping the visual identity of the project’s heroes and worlds.
Your day-to-day responsibilities will include:
- Leading, mentoring, and inspiring the character modeling team to deliver world-class results.
- Providing clear direction, feedback, and technical guidance to ensure both artistic quality and production efficiency.
- Planning and organizing the team’s workload, setting priorities, and ensuring that milestones are achieved on time.
- Overseeing the creation of high-quality 3D character assets in Unreal Engine 5 , ensuring they meet the highest technical and artistic standards.
- Collaborating with concept artists, animators, and technical teams to ensure visual consistency across all character designs.
- Acting as a creative problem solver — helping the team overcome technical challenges and refine the final presentation of each model.
What You Bring to the Team
We’re looking for someone who blends strong artistic sensibility with leadership excellence — someone who can uplift others while maintaining production momentum.
Required Skills & Experience:
- Minimum 6 years of experience as a Character Artist in the video game industry.
- At least 1 year of proven leadership or management experience in a similar role.
- Strong understanding of Unreal Engine 5 , character topology, texturing, and shading pipelines.
- Solid knowledge of sculpting, modeling, and texturing workflows (ZBrush, Maya, Substance Painter, etc.).
- Excellent communication and team management skills.
- A working proficiency in French (spoken and written).
- Must be legally authorized to work in Canada .
Why Join Reflector Entertainment?
We offer a creative environment that prioritizes your professional growth and well-being:
- Iconic Projects: Work on a legendary franchise with millions of fans.
- Artistic Challenge: Step away from standard photorealism and embrace stylized production that emphasizes personality and emotion.
- Studio Culture: Join a small, supportive team where your voice is heard. Enjoy a hybrid work model that emphasizes in-person collaboration, snacks, and laughter.
- Comprehensive Benefits: Includes full health/dental coverage and generous paid time off from day one.
Ready to Take the Lead?
If you’re ready to take the next big step in your career — leading a talented art team and shaping characters that will define a new era of storytelling — we want to hear from you.
How to Apply
If you are ready to lead our art team and define the next generation of storytelling, please contact Eric Bélair directly at View email address on festybay.com or View phone number on festybay.com . You can also reach out to him on LinkedIn for a confidential conversation. Please be prepared to share your portfolio demonstrating your expertise in stylized character creation and your professional leadership background.
Contact:
Eric Bélair
View phone number on festybay.com
✉️ View email address on festybay.com
Or reach out on LinkedIn for a confidential chat – Eric Bélair
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