Unreal Gameplay Architect at Ironbelly Studios
Ironbelly Studios
Ironbelly Studios is hiring an Unreal Gameplay Architect to lead the design of next-gen FPS systems. If you excel in competitive gameplay mechanics, this hybrid role allows you flexibility while innovating alongside industry heroes. This senior role involves owning the complex gameplay architecture essential for our competitive FPS targeting passionate players. Collaborate with a team of 20+ veteran developers to craft multiplayer environments with optimized performance and rich player experiences. Your skills in system architecture will be pivotal in establishing modern frameworks. Key Responsibilities:
- Architect multiplayer systems for optimal player experience
- Implement robust inventory replication and dynamic loot systems
- Balance gameplay responsiveness with network performance
- Design persistent progression and matchmaking systems
- Establish Unreal best practices across teams
- Minimum 5 years in game development with Unreal Engine
- Extensive C++ knowledge applied to gameplay
- Experience in shipping 2 or more multiplayer titles
- Mastery of lag compensation and replication concepts
- Background in backend integration for games
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