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Senior Core Gameplay Programmer

Full-time

Playstation Global

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

//ENGLISH FOLLOWS//

 

En mai 2021, nous nous sommes lancés dans l'aventure de la création des Studios Haven , avec une petite équipe et de grandes ambitions. Notre objectif était de fonder un studio où nous pourrions développer le genre de jeux que nous avons toujours rêvé de créer – et ceux auxquels nous avons toujours rêvé de jouer.

Nous avons accompli des progrès remarquables en très peu de temps grâce à notre équipe talentueuse et passionnée, ainsi qu’à ses contributions exceptionnelles. Chez Haven, nous avons instauré une culture fondée sur la bienveillance, la flexibilité et le courage, qui stimule la créativité. Notre première nouvelle propriété intellectuelle pour PlayStation est en bonne voie pour offrir une expérience multijoueur de très haut niveau, avec pour objectif de créer un univers systémique et évolutif axé sur la liberté, les sensations fortes et le plaisir de jouer, qui saura divertir et captiver les joueurs pendant des années.

Haven a rejoint la famille PlayStation Studios en 2022, et nous sommes en bonne voie pour créer une nouvelle propriété intellectuelle exclusive pour PlayStation et développer la première équipe de développement de jeux Sony au Canada. 

 

 

Poste - Programmeur·euse de fondations jouabilité sénior

 

Nous recherchons un·e programmeur·euse de fondations jouabilité expérimenté·e pour rejoindre l'équipe de projet des Studios interactifs Haven. Le·la programmeur·euse de fondations jouabilité sénior sera chargé·e de développer et d'enrichir les solutions de code du framework de jouabilité. Mettant à profit votre solide expérience technique et votre connaissance approfondie des moteurs de jeu et de l'architecture de jouabilité, vous apporterez des solutions fiables pour aider les programmeur·euse·s de jouabilité à créer plus rapidement des systèmes de jouabilité plus efficaces. En tant qu'expert·e en jouabilité, vous servirez de lien entre l'équipe du moteur et les programmeur·euse·s de jouabilité, et vous contribuerez à l'accompagnement et au soutien des développeur·euse·s de contenu et des ingénieur·e·s de jouabilité.

 

Hierarchie

 

Le·la programmeur·euse de fondations jouabilité sera placé·e sous la responsabilité du·de la directeur technique

 

Responsabilités et fonctions



  • Concevoir, mettre en œuvre et tester les systèmes et fonctionnalités de jouabilité de base de nos jeux à l'aide de C++, d'Unreal Engine et d'autres outils.



  • Concevoir et mettre en œuvre un code réseau répondant aux exigences en matière de conception et de performances du jeu.



  • Déboguer et résoudre les problèmes liés au framework ainsi que les bugs sur différentes plateformes.



  • Analyser et optimiser la consommation de CPU, de mémoire et de bande passante par système.



  • Accompagner et aider les programmeur·euse·s de jouabilité à utiliser efficacement les fonctionnalités principales afin de simplifier leur code et d'améliorer ses performances.



  • Documenter et maintenir le code et les systèmes du framework de jouabilité.



  • Planifier efficacement le travail et fournir des mises à jour réalistes sur l'avancement des tâches à votre équipe et à vos responsables.


 

Expérience et compétences requises



  • Plus de 8 ans d'expérience dans l'industrie du jeu vidéo, avec des contributions significatives à des titres AAA dans des postes techniques de haut niveau



  • Très bonne maîtrise de l'algorithmique, des structures de données et du C++ 20 au minimum



  • Connaissance de l'architecture client/serveur, de la réplication des données, de la synchronisation, de la compensation du décalage, des techniques anti-triche et des fréquences de rafraîchissement des serveurs



  • Expérience dans le développement de jeux multijoueurs en ligne, notamment en matière de réplication, de synchronisation, de compensation de la latence, de détection des impacts et de réplication des mouvements des personnages joueurs.



  • Compétences avancées en déverminage ; maîtrise des outils et méthodes de déverminage pour le code réseau et les systèmes.



  • Excellentes compétences en communication et en travail d'équipe.



  • Expérience en développement sur plusieurs plateformes


 

Compétences souhaitées



  • Expérience avec UE5 , Replication Graph , Iris



  • Expérience dans le développement de jeux multijoueurs



  • Expérience dans le développement de jeux en direct



  • Expérience avec l'environnement de développement et la boîte à outils de la PS5



  • Expérience avec Copilot ou Cursor


 

 

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.

We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada. 

 

 

Position - Senior Core Gameplay Programmer

 

We are looking for an experienced Core Gameplay Programmer to join the Haven Interactive Studios project team. The Senior Core Gameplay Programmer will be responsible for developing and enriching core game framework code solutions. Using your strong technical background and deep understanding of game engine and gameplay architecture, you will provide solid solutions to help gameplay programmers build more efficient gameplay systems faster. As core gameplay expert, you will act as a bridge to the engine team for gameplay programmers and you will contribute to mentoring and supporting content developers and gameplay engineers.

 

Reporting

The Core Gameplay Programmer will report to the Technical Director.. 

 

Responsibilities and Duties



  • Design, implement, and test core gameplay systems and functionality for our games using C++, Unreal Engine, and other tools.



  • Design and implement network code meeting the game design and performance requirements.



  • Debug and troubleshoot framework issues and bugs across different platforms



  • Analyze and optimize per-system cpu, memory and bandwidth consumption.



  • Coach and support gameplay programmers into using core features efficiently to make their code simpler and more performant



  • Document and maintain the gameplay framework code and systems.



  • Plan work effectively, and provide realistic updates on progress to your team and managers


Experience and skills required



  • 8+ years of experience in the game industry with significant contributions to AAA titles in senior technical roles



  • Very good understanding of algorithmics, data structures and C++ 20 minimum



  • Knowledge of client/server architecture, data replication, synchronization, lag compensation, anti-cheat techniques, server tick rates



  • Experience with online multiplayer game development, such as replication, synchronization, latency compensation, hit detection, player character movement replication.



  • Advanced debugging skills; Proficient with debugging tools and methods for network code and systems.



  • Excellent communication and teamwork skills.



  • Experience developing on multiple platforms


 

Preferred Qualifications



  • Experience with UE5, Replication Graph, Iris



  • Experience working on multiplayer title



  • Experience working on live game



  • Experience with PS5 development environment and toolkit



  • Experience with Copilot or Cursor


 

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our  Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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