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Epic Games (Psyonix) - FX Outsource Artist, 2026

Epic Games

Epic Games is a global leader in the interactive entertainment industry, responsible for some of the world’s most successful games and the revolutionary Unreal Engine technology. At the heart of our mission is a commitment to innovation, community, and the empowerment of creators worldwide. We are currently seeking a high-caliber FX Outsource Artist to join our team in Montreal, supporting the creative vision of Psyonix (the creators of Rocket League ).

In this role, you will act as a vital link between our internal creative leadership and our global network of external partners. You will not only oversee the production of stylized real-time effects but also mentor remote teams to ensure they meet the “Epic” quality bar. This is a unique opportunity for an artist who balances technical mastery with exceptional communication and leadership skills.

Role Snapshot & Benefits

Epic Games provides a comprehensive and industry-leading environment for its employees. The following table outlines the key logistics and the “Epic Life” benefits package associated with this position.

Job Overview

  • Company Name: Epic Games ( Psyonix )
  • Position Title: FX Outsource Artist
  • Department: Art & Animation
  • Location: Montreal , Canada
  • Job Type: Full-Time
  • Salary Details: Competitive (Based on experience and market location)
  • Primary Engine: Unreal Engine 5
  • Focus Area: Stylized real-time FX and outsource management

The “Epic Life” Benefits Package:

  • Healthcare: 100% employer-paid benefits for employees and dependents (Medical, Dental, Vision).
  • Financial Security: Retirement savings plan with a competitive employer match, life insurance, and AD&D.
  • Mental Well-being: Access to Modern Health (free therapy/coaching) and a robust Employee Assistance Program (EAP).
  • Support: Weekly indemnity (Short-term disability) and long-term disability insurance.

The Mission: Elevating Global Collaboration

As an FX Outsource Artist , your primary responsibility is to supervise and support the creation of real-time effects by our outsourcing vendors. You are the “front-line” for creative feedback, ensuring that every spark, explosion, and trail aligns perfectly with the game’s aesthetic and technical requirements.

You will spend your time documenting pipelines, creating “gold-standard” examples, and providing paintovers or block-outs that clarify the visual direction for external artists. This role is about fostering enthusiasm and maintaining a high level of technical rigor across remote teams.

Key Responsibilities

1. Creative Supervision & Feedback

  • Visual Alignment: Work with Art Leads and Directors to establish the visual direction for all FX being created externally.
  • Actionable Feedback: Provide clear, professional, and timely creative feedback on work submitted for review.
  • Problem Solving: Use your expertise in weight, timing, and motion to critique and improve the quality of external assets.
  • Paintovers & Block-outs: Create simple visual guides or paintovers to bridge the gap between written notes and artistic execution.

2. Documentation & Pipeline Support

  • Asset Packaging: Collect and package all necessary files, photo references, and video guides to send to external partners.
  • Standard Setting: Generate detailed documentation and technical examples of art asset production to ensure external vendors understand Psyonix’s specific engine requirements.
  • Training: Train outsource artists in Psyonix-specific techniques and best practices to ensure seamless integration into the project.

3. Stakeholder Management

  • Internal Synergy: Relay creative goals and technical constraints between internal level designers, game designers, and production teams.
  • Licensed Content: Work with internal stakeholders and IP owners to secure approvals for licensed assets, ensuring brand integrity is maintained across all FX.
  • Culture: Foster a sense of enthusiasm and inclusion within remote teams, making them feel like a true extension of the Epic family.

Candidate Profile

Epic Games is looking for a world-class artist who is as comfortable in a technical shader graph as they are in a high-pressure production meeting.

Technical Requirements

  • Proven Track Record: Experience shipping AAA titles across multiple platforms.
  • Artistic Style: High-quality production experience with an emphasis on stylized art and stylized realism.
  • Portfolio: A strong portfolio demonstrating executed real-time FX (particles, shaders, and dynamic elements).
  • Software Mastery: * Expert knowledge of Unreal Engine 5 .

  • Proficiency in Substance Painter , Perforce , and major 3D modeling packages.
  • Experience with Houdini , Shotgrid (Flow) , or Miro is a significant plus.

Professional Competencies

  • Communication: Exceptional ability to critique and mentor through written and visual feedback loops.
  • Self-Driven: Highly organized and capable of managing complex tasks autonomously.
  • Technical Intuition: A keen understanding of technical hurdles and the ability to make choices that further art quality without compromising game performance.
  • Collaboration: A “customer-focused” team player who thrives in a collaborative, high-pressure environment.

About Epic Games

Epic Games spans 25 countries with 46 studios and over 4,500 employees. For over 25 years, we have been at the forefront of the industry, creating games and engine technology that bring environments to life like never before. Unreal Engine is now embraced not only by game developers but also by creators in media, entertainment, automotive, and architectural design.

We deeply value diverse teams and an inclusive work culture. As an Equal Opportunity employer, we strive to build teams of world-class talent that reflect the global community we serve.

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Vacancy posted 20 days ago
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