Sign up to access all features of our service.
  • Job search
  • Favorites
  • Create a CV
    New
  • Salaries
  • Subscriptions

Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

Full-time

NBCUniversal



NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit for more information.

Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.

NBCUniversal est l’une des principales entreprises mondiales de médias et de divertissement. Nous créons du contenu de calibre mondial, que nous distribuons à travers notre portefeuille de cinéma, de télévision et de diffusion en continu, et que nous faisons vivre par le biais de nos destinations de parcs thématiques mondiaux, de nos produits de consommation et de nos expériences. Nous détenons et exploitons des marques de divertissement et d’information de premier plan, notamment NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo et Peacock, notre service de diffusion en continu haut de gamme financé par la publicité. Nous produisons et distribuons des œuvres cinématographiques et des contenus télévisuels de premier plan grâce à nos puissants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi qu’aux quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs thématiques et des expériences de calibre industriel à travers le monde par l’entremise de Universal Destinations & Experiences, notamment Universal Orlando Resort, domicile de Universal Epic Universe, et Universal Studios Hollywood.

NBCUniversal est une filiale de Comcast Corporation. Visitez pour plus d’information. Notre impact repose sur l’amélioration des communautés dans lesquelles nos employé·e·s, nos client·e·s et nos publics vivent et travaillent. Nous avons une riche tradition d’engagement communautaire et veillons à ce que nos employé·e·s aient l’occasion de servir leurs communautés. Nous défendons une culture inclusive et nous efforçons d’attirer et de développer une main-d’œuvre talentueuse afin de créer et de diffuser une vaste gamme de contenus reflétant la diversité de notre monde.

Job Description



NBCUniversal is seeking a Lead Material Artist to define and drive material systems for an ambitious interactive project set in a contemporary, real-life urban environment. This role owns the quality, consistency, and scalability of materials across either character-focused surfaces (skin, fabric, wardrobe) or world-focused surfaces (environments, props, tiling systems)—candidates are only expected to specialize in one area.

This leader will partner closely with Art Direction, Technical Art, and cross-disciplinary teams to ensure materials are fully integrated into pipelines and rendering systems, supporting production from high-end platforms to mobile. The role also includes leading a team and establishing scalable workflows, shader standards, and material libraries that can support large-scale production.

Responsibilities

  • Translate art direction into high-quality materials that meet both visual and technical requirements
  • Lead and mentor a team of material artists, ensuring consistency, quality, and scalability across assets
  • Define, maintain, and evolve material pipelines, workflows, and best practices
  • Oversee creation of materials within your specialty:
  • Character track: body, skin, fabrics, accessories and wardrobe materials
  • World track: environment and architectural surfaces, props, tiling systems, and modular materials
  • Ensure materials scale across large worlds and diverse asset types, from hero assets to high-volume content, but also across platforms from high end to mobile.
  • Collaborate closely with Character, Environment, Tech Art, and Lighting teams for proper integration
  • Partner with engineering and tech art to ensure correct implementation in rendering and runtime systems
  • Identify and improve pipelines to support efficient, scalable production

NBCUniversal recherche un·e Lead Material Artist chargé·e de définir et piloter les systèmes de matériaux pour un projet interactif ambitieux se déroulant dans un environnement urbain contemporain réaliste.

Ce rôle est responsable de la qualité, de la cohérence et de la scalabilité des matériaux, soit sur les surfaces orientées personnage (peau, tissus, garde-robe), soit sur les surfaces orientées environnement (décors, accessoires, systèmes de textures répétables) — une expertise dans un seul domaine est attendue.

Cette personne collaborera étroitement avec la Direction Artistique, le Technical Art et des équipes pluridisciplinaires afin d’assurer une intégration complète des matériaux dans les pipelines et les systèmes de rendu, couvrant des plateformes allant du haut de gamme au mobile.

Le rôle comprend également le leadership d’équipe ainsi que la mise en place de workflows évolutifs, de standards de shader et de bibliothèques de matériaux adaptés à une production à grande échelle.

Responsabilités

  • Traduire la direction artistique en matériaux de haute qualité répondant aux exigences visuelles et techniques
  • Encadrer et accompagner une équipe de material artists, en garantissant cohérence, qualité et évolutivité des assets
  • Définir, maintenir et faire évoluer les pipelines de matériaux, workflows et bonnes pratiques
  • Superviser la création des matériaux dans votre spécialité :
  • Track personnage : corp, peau, tissus, accessoires et garde-robe
  • Track environnement : surfaces de décors, d’architecture, accessoires, systèmes de textures répétables et matériaux modulaires
  • Assurer la scalabilité des matériaux sur de grands environnements et une grande diversité d’assets (des assets clés aux contenus à fort volume), mais également au travers des plateformes hautes définition aux plateformes mobiles.
  • Collaborer étroitement avec les équipes Personnage, Environnement, Artistes techniques et Éclairages pour une intégration optimale.
  • Travailler avec les équipes de programmeurs et d’artistes techniques pour garantir une implémentation correcte dans les systèmes de rendu et en runtime
  • Identifier et améliorer les pipelines pour soutenir une production efficace et scalable

Qualifications

  • Minimum of 7+ years of experience in game development with a focus on material creation (character or environment)
  • Extensive experience in AAA production environments
  • Proven experience leading and managing a team of artists on at least one shipped title.
  • Strong portfolio demonstrating high-quality materials relevant to your specialty
  • Deep understanding of PBR workflows and shader-based material systems
  • Experience working with real-time pipelines and performance constraints
  • Experience with modern game engines such as Unreal Engine.
  • Positive leadership, communication, collaboration and feedback skills.

Desired Characteristics

  • Experience building scalable material libraries and reusable systems
  • Experience with Unreal Engine 5 and advanced shader workflows
  • Familiarity with large-scale, production-driven pipelines (e.g., modular assets, customization systems, or procedural workflows)
  • Positive experience working with outsourcing partners or distributed teams.
  • Strong eye for realism, material definition, and visual consistency
  • Ability to balance visual quality with performance requirements.
  • Excellent communication and natural practice of positive communication and leadership skills and the ability to thrive in a fast-paced environment.
  • Desire to think and explore innovative solutions.

Eligibility Requirements

  • Interested candidates must apply to be considered.
  • Must be willing to work in our Montreal office a minimum of 4 days a week.
  • Must be legally authorized to work in Canada.
  • Must be willing to travel for work related business, if necessary

 

  • Minimum 7+ ans d’expérience en développement de jeux vidéo avec une expertise en création de matériaux (personnage ou environnement)
  • Expérience significative dans des environnements de production AAA
  • Expérience avérée en management et encadrement d’équipes artistiques sur au moins un jeu publié.
  • Portfolio solide démontrant des matériaux de grande qualité liés à votre spécialité
  • Excellente maîtrise des workflows PBR et des systèmes de matériaux basés sur les shaders.
  • Expérience avec des pipelines temps réel et les contraintes de performance.
  • Expérience avec des moteurs de jeu modernes tels que Unreal Engine.
  • Excellentes aptitudes en leadership, collaboration, communication et capacité à recueillir et donner des retours constructifs.

Atouts souhaités

  • Expérience dans la création de bibliothèques de matériaux scalables et de systèmes réutilisables
  • Expérience avec Unreal Engine 5 et des workflows avancés de shaders
  • Familiarité avec des pipelines de production à grande échelle (assets modulaires, systèmes de personnalisation, workflows procéduraux)
  • Expérience positive de collaboration avec des partenaires d'externalisation ou des équipes distribuées.
  • Sens aigu du réalisme, de la définition des matériaux et de la cohérence visuelle.
  • Capacité à concilier qualité visuelle et exigences de performance.
  • Excellentes aptitudes à la communication et capacité à instaurer un climat de confiance et de leadership, ainsi qu'à s'épanouir dans un environnement dynamique.
  • Volonté de réfléchir et d'explorer des solutions innovantes.

Exigences d’admissibilité

  • Les personnes intéressées doivent soumettre leur candidature afin d’être considérées.
  • Doit être disposé·e à travailler dans nos bureaux de Montréal au minimum quatre (4) jours par semaine.
  • Doit être légalement autorisé·e à travailler au Canada.
  • Doit être disposé·e à se déplacer pour des raisons professionnelles, au besoin.

Additional Information



As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to View email address on jobs.smartrecruiters.com.

Vacancy posted 27 days ago
Similar jobs that could be interesting for youBased on the Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires) in Montréal, QC vacancy
  •  ...captivent et engagent les joueurs du monde entier. Fondée en 2012...  ...Qu'attendons-nous de notre Artiste Concept Personnage Senior ?...  ...surfaces rigides (armures, accessoires). Soyez à l'aise avec...  ...concepts for the Star Citizen character team based on provided ideas.... 
    Suggested
    Full time
    Worldwide

    Cloud Imperium Games Limited

    Montréal, QC
    16 days ago
  •  ...Are you ready to dive into the world of cutting-edge video game development...  ...industry with your expertise in character art? We're currently seeking a Senior Character Artist to join our team.   As a Senior...  ...to life. Working closely with Leads, Art Directors, and multidisciplinary... 
    Suggested

    bhvr

    Montréal, QC
    a month ago
  •  ...NBCUniversal is one of the world's leading media and entertainment companies. We create world...  ...expériences de calibre industriel à travers le monde par l’entremise de Universal...  ...framework —and we’re looking for a Lead Character Artist to own and drive character quality... 
    Materials
    Wardrobe
    Full time
    Work at office
    Local area

    NBCUniversal

    Montréal, QC
    27 days ago
  • $95k - $130k per year

     ...Role Overview As our Lead Character Artist, you will head a close-knit, 14-person art team. You will be responsible for both the artistic direction...  ...based in Montreal. Our mission is to craft deeply immersive worlds across multiple platforms — games, television, podcasts, and... 
    Suggested
    Full time
    Worldwide

    Reflector Entertainment

    Montréal, QC
    19 days ago
  • $85k - $125k per year

     ...a visionary and highly skilled Senior Character Artist to join the development team for Assassin...  ...and services, with a rich portfolio of world-renowned brands. The Montréal studio is...  ...will establish the quality standards for materials (skin, cloth, hair, metal) that other... 
    Materials
    Permanent employment
    Full time
    Contract work
    Work at office

    Ubisoft Montréal

    Montréal, QC
    17 days ago
  •  ...largest developers and studios around the world. Founded in 2009 and drawing on 30+...  ...South America, and Asia.   Our industry-leading services include game development, art...  ...co-development opportunity. As a 3D Character Artist , you will play a key role in crafting... 
    Materials
    Contract work
    Immediate start

    Side

    Montréal, QC
    18 days ago
  •  ...captivent et engagent les joueurs du monde entier. Fondée en 2012 par...  ...pour produire du contenu artistique qui est propre techniquement...  ...Qu'attendons-nous de notre Artiste Technique Personnage ? Expérience...  ...? Work closely with the Character Art team and other technical... 
    Full time
    Worldwide

    Cloud Imperium Games Limited

    Montréal, QC
    25 days ago
  • $60k - $80k per year

     ...and 3D visuals for many of the world’s leading entertainment...  ...Are you a skilled Technical Artist with a passion for asset creation...  ...bring characters, creatures and props to life and contribute to immersive...  ...and game engine Integrate character and prop assets in game... 
    Materials
    Permanent employment
    Full time
    Local area
    Relocation

    Keywords Studios

    Montréal, QC
    11 days ago
  •  ...NBCUniversal is one of the world's leading media and entertainment companies. We create world...  ...Description As a Lead Technical Artist , you are responsible for defining and...  ...budgets, and content requirements across characters, animation, gameplay, VFX, environments,... 
    Materials
    Long term contract
    Local area

    NBCUniversal

    Montréal, QC
    20 days ago
  •  ...Are you ready to dive into the world of cutting-edge video game development? Headquartered...  ...law. We are looking for a Senior Character Artist to help us build a AAA, sci-fi, FPS project...  ...atout .   Sous la supervision de la Lead de l’équipe artistique, tu collaboreras étroitement... 
    Permanent employment
    Full time
    Montréal, QC
    22 days ago
  •  ...NBCUniversal is one of the world's leading media and entertainment companies. We...  ...expériences de calibre industriel à travers le monde par l’entremise de Universal...  ...Description NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting... 
    Full time
    Seasonal work
    Work at office
    Local area
    Night shift

    NBCUniversal

    Montréal, QC
    27 days ago
  •  ...Canada, ainsi qu'à distance dans le monde entier. Fondée en 2002, notre...  ...Maintien de la direction artistique et de la qualité ~ Produire des assets et accessoires d'environnement de haute qualité...  ...revues, s'adapter aux retours des leads et des pairs et les mettre en œuvre... 
    Full time
    Work at office
    Remote work
    Worldwide

    People Can Fly

    Montréal, QC
    4 days ago
  •  ...game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and...  ...for a Technical Artist with a strong focus on material creation to join the Fortnite team. In this role... 
    Materials
    Long term contract
    Full time
    Temporary work

    Epic Games

    Montréal, QC
    5 days ago
  •  ...Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at...  ...characteristics as per applicable law. We are looking for a Senior Character Artist to help us build a AAA, sci-fi, FPS project in Unreal Engine... 
    Permanent employment
    Full time

    bhvr

    Montréal, QC
    21 days ago
  • $120k - $150k per year

     ...About Us People Can Fly is one of the world’s leading independent AAA game development studios...  ...Role Overview As a Lead Lighting Artist , you’ll be responsible for delivering...  ...Profile and optimize lighting setups for characters, environments, and cinematics. Stay current... 
    Materials
    Remote work
    Worldwide
    Flexible hours

    People Can Fly

    Montréal, QC
    23 days ago
  •  ...winning company boasts close to 900 artists crafting from studios in...  ...is a creative partner to the world’s best storytellers including...  ...realistic performances for creatures, characters, and animated objects. With a...  ...closely with the Animation Lead and Supervisor, the artist... 
    Materials
    Contract work
    Temporary work
    Freelance
    Immediate start

    Rodeo FX

    Montréal, QC
    10 days ago
  •  ...essentiels d’activewear, sommes le leader mondial du vêtement sans couture...  .... In fact, we're among the world's top 5 players in activewear basics, the world's leading manufacturer of seamless garments...  ...Unload goods from containers using proper lifting techniques and equipment... 
    Materials
    Full time
    Shift work
    Weekend work
    Day shift
    Afternoon shift
    Early shift

    Lamour

    Montréal, QC
    11 days ago
  •  .... Ce que nous recherchons L’artiste VFX Senior travaille sur tous...  ...particules et la géométrie du monde; Créer des ressources de textures...  ...Company is home to a world-class team that entertains the...  ...particle systems. Build elegant materials in Unreal Engine 5 for particle... 
    Materials
    Full time
    Work at office

    2K

    Montréal, QC
    3 days ago
  • $105k - $138k per year

     ...Giants Role Title: Senior Character Rigger Location: Montreal,...  ...game development hubs in the world—we are embarking on a monumental...  ...and the aesthetic eye of an artist. In this role, you will be the...  ...Experience mentoring junior riggers or leading a sub-team through a specific... 
    Permanent employment
    Full time
    Work at office
    Relocation package
    Flexible hours

    Ubisoft

    Montréal, QC
    18 days ago
  •  ...NBCUniversal is one of the world's leading media and entertainment companies. We create world...  ...expériences de calibre industriel à travers le monde par l’entremise de Universal Destinations...  ...NBCUniversal is seeking a Lead Artist (Procedural) to spearhead the creation of... 
    Full time
    Work at office
    Local area

    NBCUniversal

    Montréal, QC
    27 days ago
  • $80k - $120k per year

     ...2D and 3D visuals for many of the world’s leading entertainment companies,...  ...visual direction for environment and prop production across projects, IPs,...  ...work before client delivery Lead, mentor, and develop environment and prop artists across varying experience levels... 
    Permanent employment
    Full time
    Local area

    Keywords Studios

    Montréal, QC
    18 days ago
  • $1600 - $2000 per week

     ...Requirements En tant qu'artiste en lighting, vous jouerez un rôle...  ...pour donner vie à nos mondes animés. Vous serez responsable...  ...matériaux pour les personnages, les accessoires et les environnements, en veillant...  ...role in bringing our animated worlds to life. You will be... 
    Materials
    Temporary work
    Apprenticeship
    Flexible hours

    Bardel Entertainment

    Montréal, QC
    18 days ago
  • $1700 - $2000 per week

     ...Wimpy Kid.  Requirements En tant qu'artiste Compositing, vous jouerez un rôle crucial...  ...play a crucial role in bringing our animated worlds to life. The compositing artist is...  ...including file naming conventions and ensuring proper archiving.  ~ Maintain high standards for... 
    Apprenticeship
    Flexible hours

    Bardel Entertainment

    Montréal, QC
    11 days ago
  •  ...rencontrer. KWM est à la recherche d'un(e) Artiste de captureafin de créer des séquences de...  ...qui captivent les joueurs partout dans le monde. C'est une occasion unique de mettre...  ...lasting impression on players around the world. This is a chance to combine your passion... 
    Permanent employment
    Full time
    Worldwide
    Flexible hours

    Keywords Studios

    Montréal, QC
    11 days ago
  •  ..., ainsi qu'à distance dans le monde entier. Fondée en 2002, notre...  ...à la vision du directeur artistique, aux exigences de conception des...  ...benchmarks. Duties Leadership ~ Lead a team and foster an engaging...  ...and quality Creating world geometry and composition for levels... 
    Daily paid
    Full time
    Work at office
    Remote work
    Worldwide

    People Can Fly

    Montréal, QC
    16 days ago
  •  ...game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and...  ...Deep proficiency with Niagara and Unreal Engine's material system Shader authoring experience (HLSL or... 
    Materials
    Long term contract
    Full time
    Temporary work

    Epic Games

    Montréal, QC
    16 days ago
  • $1800 - $2200 per week

     ...Location: Hybrid (Vancouver/Montreal)  We're looking for a Senior Character Animator to join our team on a short-term contract creating high...  .... You'll collaborate closely with the Director and Animation Lead to deliver cinematic-quality work that captures the personality,... 
    Contract work
    Temporary work
    Flexible hours

    Bardel Entertainment

    Montréal, QC
    11 days ago
  • $65k - $85k per year

     ...is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+...  ...Overview Clipwire Games is looking for an Intermediate 2D Artist to join our art team and help bring our mobile games to life. In... 
    Remote job
    Long term contract
    Work at office
    Flexible hours
    Afternoon shift

    Tripledot Studios

    Montréal, QC
    11 days ago
  •  ...Rigging Artist: Key Details Company: Reel FX Animation Location...  ...models; we breathe life into characters that captivate audiences...  ...of characters, vehicles, and props. We are looking for an individual...  ...challenges of feature-level character setup and tool development, we... 
    Permanent employment
    Full time
    Local area
    Worldwide

    Reel FX Animation

    Montréal, QC
    18 days ago
  • $75k - $105k per year

     ...games The Opportunity: Crafting Digital Worlds at Reel FX Reel FX Animation is inviting talented Modeling Artists to join our Montreal studio as we return to...  ...Model a diverse range of assets, including characters, props, vehicles, and environments. Design Translation... 
    Permanent employment
    Full time

    Reel FX Animation

    Montréal, QC
    18 days ago

Do you want to receive more vacancies?

Subscribe and receive similar vacancies to Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires). Be the first to apply!