Gameplay Animator - [For Honor]
Full-time
Ubisoft
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
As a Gameplay Animator at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in third-person view.
What you'll do:
- Create third-person animations that follow the visual language defined by the Animation Director and respect game design constraints ;
- Produce high-quality animations using keyframe animation . Most main character animations are fully keyframed based on multiple video references ;
- Process and enhance motion capture data , which is used as a foundation for selected animation systems;
- Fine-tune animation data with a high level of precision , as required by the game engine , with strong attention to detail;
- Export and integrate animations according to technical guidelines , in collaboration with the Technical Director or Technical Animator , as well as designers and programmers;
- Test, review, and iterate on animation systems directly in-game ;
- Work closely with fellow animators , the Animation Director , programmers, and designers to deliver features on time and at the expected quality level ;
- Take ownership of the final in-game feel of your work, which is the primary measure of animation quality.
Qualifications
- Strong experience creating gameplay animations for video games;
- Proven experience in 3C animation and third-person animation systems ;
- Strong expertise in motion capture data processing ;
- A sharp eye for visual quality and detail ;
- An open and collaborative mindset , with the ability to find compromises when solving complex problems;
- Motivation and pride in delivering high-quality work ;
- Flexibility and resilience when adapting to production changes ;
- A passion for teamwork and sharing ideas in a creative environment;
- Solid understanding of technical constraints related to game engine integration;
- Ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions;
- Familiarity with MotionBuilder is a plus;
- Experience working on a shipped AAA title is an asset.
What to send our way
- A portfolio showcasing your best animation work, including first-person examples when possible.
- Your CV highlighting your experience and skills.
Vacancy posted 8 days ago
Similar jobs that could be interesting for youBased on the Gameplay Animator - [For Honor] in Montréal, QC vacancy
- ...As a Gameplay Animator at Ubisoft Montreal you will be responsible for creating animations and animation systems for the main character in third-person view. What youll do: Create third-person animations that follow the visual language defined by the Animation Director...SuggestedFull timeRemote work
- Animateur de gameplay senior Notre équipe s'agrandit, et nous recherchons un animateur senior de gameplay très motivé, talentueux et expérimenté... ...de jeux passionnés et pleins d'énergie ! Senior Gameplay Animator Our team is growing, and we are looking for a highly motivated,...SuggestedFull timeWork at office
- ...et de offrir une vaste gamme de contenus qui reflètent notre monde. Job Description RESPONSIBILTIES As a Senior Gameplay Animator, you will be responsible for bringing gameplay characters to life. You have a passion for NPC and player gameplay systems and a...SuggestedFull timeLocal area
- As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help shape the character performance and movement systems of our project. In this role, you’ll collaborate with a passionate group of game developers to craft high-end player characters...SuggestedRemote work
- As a Senior Game Designer (Combat) on For Honor at Ubisoft Montréal, you will help shape and evolve the game’s multiplayer combat experience... ...an engaging and rewarding player experience by analyzing gameplay systems, refining hero performance, and supporting the long-term...SuggestedLong term contractFull time
- ...En tant que concepteurtrice principale de jeu (Combat) sur For Honor à Ubisoft Montréal vous contribuerez à façonner et à faire évoluer... ...capacités des héros les ensembles de mouvements et les propriétés de gameplay afin de soutenir une expérience équilibrée et engageante...Full timeRemote work
- En tant qu animateur-trice jouabilité à Ubisoft Montréal tu seras responsable de la création des animations et des systèmes danimation pour le personnage principal en vue troisième personne. Ce que vous ferez: Créer des animations en vue troisième personne alignées...Full timeRemote work
- Description de l'entreprise Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en passant par Just Dance et bien d’autres encore...Full time
- ...Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups. Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets. Create new riggings Create retargeting systems/...Full timeWork at officeRemote workWorldwide
$30.21 - $38.46 per hour
...healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable Les Films Sony Imageworks is seeking Animators! Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and...Daily paidFull time- ...nouveaux standards pour l'industrie du jeu vidéo et la communauté dans son ensemble. Nous recherchons un·e Responsable Programmation Gameplay expérimenté.e et qualifié.e pour travailler sur notre simulation de combat spatial passionnante pour PC, Star Citizen ! La·e...Daily paidFull timeWorldwide
- ...expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams....Full timeRemote workFlexible hours
- ...ecosystem - from characters to cars to entirely new experiences. In this role, you will Lead a team of 5+ engineers focused on gameplay-adjacent systems driving cosmetic customization and player expression. Help build up your team through coaching, unblocking obstacles...Long term contractFull timeWorldwide
- ...bien conçu, fiable, maintenable et sans bogues. Planifier et collaborer avec les membres de l'équipe pour livrer divers systèmes de gameplay. Promouvoir les meilleures pratiques, les processus de développement et les normes de codage. Documenter et examiner par les...Full timeWorldwide
- ...characteristics as per applicable law. We are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight... ...experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust...Permanent employmentFull time
- ...multiplayer FPS in Unreal Engine 5. This is new system architecture from the ground up, not maintenance work. ⚡ The Mission Own the core gameplay architecture for a fully-funded competitive shooter targeting the hardcore PC FPS community. You'll architect systems handling...Local areaRemote workRelocation
- ...characteristics as per applicable law. We are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight... ...experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust...Permanent employmentFull time
- ...Multiplayer PC– Dark Fantasy Universe). If so let’s talk! You will be r esponsible of: ● Executes game levels; ● Participates in the gameplay conception for the levels; ● Understands and implements the desired gameplay in the levels; ● Assess and plan out the game world,...Full timeWork at officeWorldwideFlexible hours
- ...agile, multidisciplinary approach means that you will work closely with programmers and artists on the end-to-end implementation of gameplay features from inception (initial design discussions, documentation) to completion (design approved, implemented, validated). This...Full timeWork at officeWorldwideFlexible hours
- ...why you will work closely with designers and programmers to produce virtual worlds and characters that are not only beautiful but also gameplay-oriented. This is a unique opportunity to take part of an exciting adventure from the beginning. If you’re passionate about...Full timeWork at officeWorldwideFlexible hours
- ...the game’s online systems. RESPONSIBILTIES Design, implement, and maintain network systems that support real‑time multiplayer gameplay, including replication, synchronization, and communication layers. Integrate network functionality into the game engine, working closely...Full time
- ...Lead Engine Programmer , you are responsible for defining, building, and guiding the core Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title. You provide technical leadership for engine architecture and low‑level systems...Long term contractFull time
- ...expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We...Full timeCasual workRemote workFlexible hours
- ...contribute to every stage of content creation, from ideation and in-engine capture to editing and final delivery. You’ll help create gameplay walkthroughs, narrative-driven trailers, social content, and other audiovisual assets used for both internal and public-facing initiatives...Full timeInternship
- ...blueprint of the game—ensuring that the player fantasy, narrative context and creative pillars translate beautifully into moment-to-moment gameplay, short-term loops, and long-term progression tracks. Additionally, you will hire, lead and organize a design team, mentoring...Daily paidLong term contractFull timeTemporary workInternship
- ...UI. The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level...Contract work
- ...s, Sick and Vacation leave, standard increases as applicable Summary Reporting to the Pipeline Supervisor and Technical Supervising Animator, as well as the HOCA and Supervising Animators on their designated production, an Animation Associate Technical Director (Anim ATD) will...Full timeInternshipWork at office
- ...blueprint of the game—ensuring that the player fantasy, narrative context and creative pillars translate beautifully into moment-to-moment gameplay, short-term loops, and long-term progression tracks. Additionally, you will hire, lead and organize a design team, mentoring...Long term contractFull timeTemporary workInternship
- ...part of a design team that is breathing life into a new and fantastical world. What You’ll Do: Use Blueprint scripting to create gameplay content. Design and block out world geometry. Collaborate closely with world architects on layout, and other teams as needed, to implement...
- ...intellectuelle, rejoignez-nous ! Ce que vous ferez : Assurer la liaison pour tout ce qui concerne les effets visuels (environnements, gameplay, etc.) Planifier, organiser et répartir les tâches au sein de l'équipe ; notamment en utilisant des logiciels tels que JIRA pour...Full timeFor subcontractorWork at office
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Gameplay Animator - [For Honor]. Be the first to apply!

