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Senior Technical Artist Unreal Engine

Game Companies

Master shaders, materials, and rendering performance as a Senior Technical Artist at SkyBox Labs, working hybrid from Burnaby, British Columbia.This graphics-focused senior role supports an ambitious AAA co-development project in an anticipated universe. You will build Unreal Engine 5 tools and workflows while collaborating with partner studios, rendering engineers, technical directors, and artists. Real-time rendering and GPU profiling guide the work.Key Responsibilities:
Develop master materials, custom shaders, and PBR material librariesProfile GPUs and resolve rendering bottlenecks with partner teamsOptimize shaders, overdraw, textures, meshes, collision, and UVsAnalyze render passes using Unreal Insights, RenderDoc, or PIXBuild Python tools and editor utilities for asset validationRequirements:
Seven-plus years in technical art and professional game developmentAt least one shipped AAA titleStrong UE5 rendering pipeline and PBR knowledgeCustom shader development and real-time rendering experiencePython proficiency and GPU profiling experienceApply real-time rendering, Unreal Engine 5, shader, and profiling expertise to SkyBox Labs’ Burnaby studio team.
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Vacancy posted 58 minutes ago
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