Senior Unreal Engine Technical Animator
WorkinGames
Unreal Engine 5 animation systems define this Senior Technical Animator role at Cloud Chamber in Montréal, Canada, supporting BioShock development.You will build scalable technical solutions and workflows for immersive gameplay. The position focuses on Animation Blueprints, Motion Matching, procedural animation, and runtime performance. Collaboration spans animation, engineering, design, art, and audio teams.Key Responsibilities:
Implement animation assets and systems inside Unreal Engine 5Author, maintain, and optimize complex Animation BlueprintsTune Motion Matching and advanced locomotion systemsOptimize runtime performance and memory efficiencyDiagnose issues across Maya and the game engineRequirements:
Five or more years of professional technical animation experienceAt least one shipped AAA video game titleDeep knowledge of UE5 animation toolsetsUnderstanding of procedural runtime animation technologiesProfessional French and English proficiency for Quebec candidatesApply technical animation, UE5 systems expertise, and collaborative problem-solving to advance Cloud Chamber’s BioShock gameplay.
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Implement animation assets and systems inside Unreal Engine 5Author, maintain, and optimize complex Animation BlueprintsTune Motion Matching and advanced locomotion systemsOptimize runtime performance and memory efficiencyDiagnose issues across Maya and the game engineRequirements:
Five or more years of professional technical animation experienceAt least one shipped AAA video game titleDeep knowledge of UE5 animation toolsetsUnderstanding of procedural runtime animation technologiesProfessional French and English proficiency for Quebec candidatesApply technical animation, UE5 systems expertise, and collaborative problem-solving to advance Cloud Chamber’s BioShock gameplay.
#J-18808-Ljbffr
Vacancy posted 57 minutes ago
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