Asset Generalist Senior Artist (Freelance)
FOLKS
FOLKS busca un Asset Generalist Senior Artist para incorporarse a un entorno VFX de alto nivel, con base en Montreal, QC, Canada y posibilidad de trabajo remoto. Se trata de una oferta de tiempo completo orientada a profesionales senior con experiencia sólida en producción, liderazgo técnico y colaboración internacional.
La persona seleccionada se encargará de entregar assets completos y listos para producción, manteniendo estándares altos de calidad, coordinación con distintos departamentos y apoyo a artistas de otros niveles.
Descripción del puesto
El Asset Generalist Senior Artist será responsable de entregar assets completos y preparados para producción. El puesto se centra en trabajos complejos, liderazgo técnico y mentoría del equipo. Trabajará de forma estrecha con los equipos de Modeling , Texture , Lookdev , Rigging y Producción para garantizar que el trabajo cumpla con los requisitos creativos, técnicos y de calendario.
Responsabilidades
- Ejecutar trabajos avanzados de assets, incluidos personajes hero y elementos complejos.
- Liderar el desarrollo de assets desde el modelling hasta el lookdev final.
- Crear assets completos y listos para producción con el máximo nivel de calidad.
- Guiar a artistas junior y mid-level en flujos de trabajo multidisciplinares.
- Entregar el trabajo asignado dentro de plazo sin comprometer el nivel de calidad.
- Asegurar que los entregables cumplan los requisitos técnicos de los departamentos posteriores.
- Resolver incidencias de pipeline en colaboración con otros equipos.
- Participar en dailies y, cuando corresponda, dirigirlos.
- Mantener un alto nivel de control de calidad, detectar problemas con antelación y ayudar a mejorar la consistencia del equipo.
- Crear o mejorar listas y plantillas de QC , compartiendo buenas prácticas.
- Anticipar necesidades de integración en fases posteriores y resolver problemas de forma proactiva.
- Colaborar con equipos locales y globales, Supervisors y HoDs para diseñar herramientas y flujos de trabajo optimizados.
- Apoyar a los equipos de producción global mediante documentación y guía técnica.
- Contribuir a mejoras continuas del flujo de trabajo mediante resolución técnica de problemas.
- Participar en dailies, presentar el trabajo con claridad y responder a la retroalimentación.
- Comunicar de forma proactiva riesgos y limitaciones a Supervisors, HoDs y Producción.
- Trabajar con eficacia entre zonas horarias en un entorno de producción de ritmo alto.
- Impulsar el desarrollo de habilidades en equipos locales y globales mediante mentoría y transferencia de conocimiento.
Requisitos
- Amplia experiencia en un entorno profesional de producción VFX , con foco en Asset Generalist .
- Dominio experto de Maya , ZBrush , Substance Painter , Mari , Katana y Houdini .
- Fuertes habilidades de scripting en Python , MEL y VEX para desarrollo de herramientas y automatización de flujos de trabajo.
- Experiencia deseable liderando secuencias o equipos pequeños.
- Experiencia de colaboración entre sedes.
- Participación en iniciativas de R&D o desarrollo de herramientas.
- Capacidad para comunicar con claridad entre disciplinas y zonas horarias.
- Soltura resolviendo problemas bajo presión de producción.
- Perfil colaborativo, con actitud positiva y orientación al trabajo en equipo.
- Persona autónoma, capaz de gestionar varias tareas y orientar a otros artistas.
Beneficios y contexto
- Posibilidad de colaborar con equipos distribuidos a nivel global.
- Entorno creativo y técnico enfocado en producción VFX de alto nivel.
- Oportunidad de contribuir a mejoras de flujo de trabajo, documentación y mentoría.
- Proceso de selección inclusivo y accesible.
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