Senior Technical Animator - March Of Giants
Ubisoft Entertainment Inc.
Senior Technical Animator - [March of Giants]
Full-time
Contract: Permanent
Work flexibility: Office-based
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a
Senior
Technical Animator
on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals.
What you’ll do:
Support and evolve
animation systems, including motion capture, facial animation, and lip sync;
Collaborate with animators and riggers to develop and maintain
animation rigs
and procedural systems;
Analyze production needs and propose
tools, workflows, and best practices ;
Perform
technical validation
of animation assets and support animators in nodal system creation;
Support the
integration of animations
into the game engine;
Prototype and test
animation and physics systems
directly in the engine;
Maintain and improve the
animation production workflow
and related tools;
Create and maintain clear
technical documentation
for the animation team.
Strong understanding of
game engine animation workflows ;
Solid knowledge of
animation principles, anatomy, and body mechanics;
Experience with
Unreal Engine
and
Blueprints ;
Experience with
rigging, inverse kinematics, and state machines;
Ability to create or adapt tools using
scripting languages
such as Python or MaxScript;
Familiarity with
digital content creation software
for animation;
Basic skills in
modeling and animation
to support technical tasks;
Strong
collaboration and communication
skills across disciplines;
Detail-oriented, proactive, and adaptable approach to problem solving.
What to send our way
Your CV highlighting relevant skills and experiences.
Examples of technical animation work, tools, or systems you have contributed to.
#J-18808-Ljbffr
Full-time
Contract: Permanent
Work flexibility: Office-based
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a
Senior
Technical Animator
on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals.
What you’ll do:
Support and evolve
animation systems, including motion capture, facial animation, and lip sync;
Collaborate with animators and riggers to develop and maintain
animation rigs
and procedural systems;
Analyze production needs and propose
tools, workflows, and best practices ;
Perform
technical validation
of animation assets and support animators in nodal system creation;
Support the
integration of animations
into the game engine;
Prototype and test
animation and physics systems
directly in the engine;
Maintain and improve the
animation production workflow
and related tools;
Create and maintain clear
technical documentation
for the animation team.
Strong understanding of
game engine animation workflows ;
Solid knowledge of
animation principles, anatomy, and body mechanics;
Experience with
Unreal Engine
and
Blueprints ;
Experience with
rigging, inverse kinematics, and state machines;
Ability to create or adapt tools using
scripting languages
such as Python or MaxScript;
Familiarity with
digital content creation software
for animation;
Basic skills in
modeling and animation
to support technical tasks;
Strong
collaboration and communication
skills across disciplines;
Detail-oriented, proactive, and adaptable approach to problem solving.
What to send our way
Your CV highlighting relevant skills and experiences.
Examples of technical animation work, tools, or systems you have contributed to.
#J-18808-Ljbffr
Vacancy posted 43 minutes ago
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