Senior Maya Technical Animator
People Can Fly
Build Maya character rigs remotely in Canada while strengthening animation pipelines through Python tools and artist support.This permanent, full-time Senior Technical Animator role focuses on technical animation for production. You will create rigs, skinning, cloth and hair setups, plus retargeting tools. The work also improves shared pipelines and resolves complex issues for artists.Key Responsibilities:
Create Maya character rigs and skinning setupsDevelop cloth and hair setups for animationBuild retargeting tools supporting production workflowsImprove shared animation pipelines across productionResolve complex issues and support artistsRequirements:
Five or more years in technical animationParticipation in at least two titlesExpertise in Maya rigging and skinningStrong Python and Houdini knowledgeClear English communication skillsApply senior technical animation expertise in Maya, Python, Houdini, and pipeline development from anywhere in Canada.
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Create Maya character rigs and skinning setupsDevelop cloth and hair setups for animationBuild retargeting tools supporting production workflowsImprove shared animation pipelines across productionResolve complex issues and support artistsRequirements:
Five or more years in technical animationParticipation in at least two titlesExpertise in Maya rigging and skinningStrong Python and Houdini knowledgeClear English communication skillsApply senior technical animation expertise in Maya, Python, Houdini, and pipeline development from anywhere in Canada.
#J-18808-Ljbffr
Vacancy posted 40 minutes ago
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