Senior UX/UI Designer (Brookhaven, 6 Month Contract)
Voldex
- Brookhaven is the most-visited game in Roblox history, with over 72 billion visits and millions of players exploring its world every day. We’re looking for a Senior UX/UI Designer to help shape how players discover, navigate, and interact with everything Brookhaven has to offer
- As our first dedicated UX/UI designer, you’ll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces
- You’ll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven’s future
- This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role
- Own Brookhaven’s UI and UX end to end, from a player’s first session to their hundredth
- Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help
- Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead
- Define Brookhaven’s information hierarchy and player flows, deciding what matters most to players and where it lives
- Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence
- Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style
- Partner with engineering through implementation so what ships matches the design intent
- Measure the impact of UX changes after launch with analytics, and iterate based on the results
- Establish UI and UX standards and documentation so new features ship consistent by default
- Tech Stack:
- Figma
- Roblox Studio
- Luau
- Snowflake/dbt/Tableau
- We offer licences for Claude Code, Codex, and ChatGPT
Benefits
- Be an Owner: Participate in Voldex’s stock option program
- Share our success: Unlock semi-annual bonuses tied to business and individual performance
- Work remotely
- Paid time off: Relax and recharge your batteries with flexible PTO (when and how much you take is up to you and your leader to manage)
- Invest in yourself: Benefit from our retirement savings plans and education reimbursement program
- In-person meet-ups: Participate in conferences and team-building events to get to know your colleagues
- Healthcare: Use our competitive healthcare plans from local providers and our generous parental leave policy
If you’re passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we’d love to hear from you!
- Shipped mobile-first work, with a strong grasp of tap targets, thumb reach, small screens, and touch interaction
- Strong information architecture skills, with experience organizing complex products into clear, navigable structures
- Experience using player data, research, and community feedback to inform design decisions
- A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI
- Excellent communication and collaboration skills across product, game design, art, and engineering
- Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST
- 3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps
- Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components
- Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping
- Experience in games, particularly live service or mobile free-to-play
- Prototyping beyond Figma (e.g. ProtoPie or in-engine)
- Hands-on user research experience, such as playtests, usability testing, or surveys
- Experience designing for young audiences
- Experience building or maintaining a design system or component library
- Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions
- Hands-on experience with Roblox Studio
- Passion for roleplay and social games
Vacancy posted 15 hours ago
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