Game Production Manager Character Art
Sony Interactive Entertainment
Game Production Manager focused on character art workflows, sprint planning, and vendor coordination at Haven Studios in Montreal.Sony Interactive Entertainment seeks a logistics-driven manager for its Character Art pipeline. You will oversee asset lifecycles, coordinate international outsourcing partners, and maintain visibility from concept through engine-ready implementation. The work supports Haven Studios’ exclusive new PlayStation IP and its evolving multiplayer world.Key Responsibilities:
Coordinate daily character asset intake, triage, and routingPartner with Character Art leads and external vendorsMaintain delivery milestones, SLAs, and timeline alignmentFacilitate feedback between art leadership, partners, and producersEscalate schedule risks to the Lead ProducerRequirements:
Full-cycle AAA game production experienceExperience with Agile, Scrum, or Waterfall methodologiesAdvanced Jira, ShotGrid, Flow, Miro, or Airtable proficiencyUnderstanding of external development and vendor delivery processesKnowledge of game art asset pipeline lifecyclesBring structured production management, asset tracking, and outsourcing expertise to Haven Studios’ character content team.
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Coordinate daily character asset intake, triage, and routingPartner with Character Art leads and external vendorsMaintain delivery milestones, SLAs, and timeline alignmentFacilitate feedback between art leadership, partners, and producersEscalate schedule risks to the Lead ProducerRequirements:
Full-cycle AAA game production experienceExperience with Agile, Scrum, or Waterfall methodologiesAdvanced Jira, ShotGrid, Flow, Miro, or Airtable proficiencyUnderstanding of external development and vendor delivery processesKnowledge of game art asset pipeline lifecyclesBring structured production management, asset tracking, and outsourcing expertise to Haven Studios’ character content team.
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Vacancy posted 1 hour ago
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