Character Artist
$80k - $90k per yearRavenwake
Position Title: Character Artist
Studio/Department: Palia
Employee Type: Full Time, Regular
Location: Remote ( within BC, Canada)
Salary Range: $80,000 - $90,000 CAD
Ravenwake Games is the newest studio within Enad Global 7, a global leader in video game development and publishing. Backed by iconic franchises such as EverQuest®, PlanetSide®, DC Universe™ Online, Dungeons & Dragons Online®, The Lord of the Rings Online™, Magic: The Gathering Online, and MechWarrior®, we draw on a legacy of genre‑defining experiences. We're committed to delivering entertainment that inspires, engages, and unites players around the world. At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build vibrant communities, and deliver unforgettable gameplay at every turn.
Description
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. As a Mid-Level Character Artist you will provide a source of expression and representation for our players by creating cosmetic items including outfits, pets and tool skins. You'll be expected to have a keen sense of aesthetic and design. You should be self driven and open to providing feedback just as much as receiving it. Cosmetics will need to fit within specific metrics whilst still being visually interesting and varied.
Responsibilities
- Interpret and push concept designs to the next level while accounting for technical and design constraints such as poly count, texture memory limits, topology and metrics.
- Participate in group asset reviews to give and receive peer feedback on all aspects of the character art process. Be willing to learn and teach.
- Collaborate with other departments such as Concept, Animation & Tech
- Art to ensure art meets specifications.
- Be able to make design decisions when interpreting concepts should things need to change for our outfit metrics.
- Expect to be flexible. Outside of asset creation you should be willing to create renders for the store page as well as implement your assets into the game
- Work with Production to provide estimates, review schedules, and deliver assets on time.
- Clearly communicate regular updates and proactively voice concerns or struggles to appropriate team members and manager(s).
- Attend all planning and team meetings and produce time estimates for project planning and communicate with the team when you are unable.
- Utilize artistic techniques and processes to define and achieve the product's visual style and benchmarks
- Be willing to suggest and execute on ways to improve quality whilst maintaining the aesthetic of Palia.
Requirements
- 3+ Years Experience on video game asset production teams.
- Shipped AAA game(s).
- Strong foundational skills with an emphasis on proportion, anatomy, composition, color theory, and design.
- Advanced understanding of industry standard software such as Maya,
- Photoshop, ZBrush, Substance Painter and Unreal Engine 5
- Familiarity with all stages of the character creation pipeline including sculpting, lowpoly modeling, UV mapping, texture painting, PBR material setup, and asset implementation.
- Desire to strive for greatness and improvement.
- Passionate in pursuing personal creative endeavors.
- Possess strong time management and prioritization skills.
- Good communication, organizational, and interpersonal skills.
Be Aware of Fraudulent Recruiting Activities
Ravenwake Games will never ask applicants for social insurance numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.
- Ravenwake is an Equal Opportunity Employer.**
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