Associate Design Director | Directeur(Trice) Design Associé(E)
Nbcuniversal Media, LLC
Full-timeBusiness Segment: NBCU CorporateCompany Description
NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit for more information.Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.Job Description
RESPONSIBLTIES
As an Associate Design Director, you will support the Design Director in driving the execution, alignment, and day-to-day coordination of the project’s design vision across pillars and disciplines. You will act as a key operational and creative partner, helping ensure design decisions, priorities, and follow-through remain consistent across the project.Partner closely with the Design Director to support the execution and communication of the overall gameplay and player experience vision.Maintain visibility across multiple pillars, strike teams, and cross-disciplinary initiatives to help ensure alignment and consistency.Help drive follow-up, coordination, and resolution of cross-team design topics and dependencies.Support design decision-making on gameplay systems, player experience, workflows, and feature implementation.Collaborate closely with Production, Engineering, Art, UX, Animation, Audio, and other disciplines to ensure alignment between creative goals and execution realities.Help identify risks, blockers, communication gaps, and production challenges, and proactively work toward solutions.Mentor and support designers across the team by providing feedback, guidance, and design oversight.Ensure documentation, communication, and design intentions remain clear and actionable across teams.Contribute to reviews, playtests, iteration, and feature evaluations to help maintain quality and consistency across the experience.Help maintain consistency between long-term vision, short-term priorities, and day-to-day execution.Qualifications
QUALIFICATIONS
Basic Requirements:
Strong experience in game design on AAA or high-quality indie productions.Experience leading or coordinating multidisciplinary teams or large gameplay initiatives.Strong understanding of gameplay systems, player experience, progression, systemic design, and production realities.Strong organizational and communication skills, with the ability to align multiple teams and stakeholders.Ability to balance creative vision with practical production constraints and technical feasibility.Strong knowledge of Unreal Engine 5 and Blueprint scripting workflows.Comfortable operating across multiple gameplay domains, features, and team structures.Experience collaborating closely with Design, Production, Engineering, Art, and UX leadership.Ability to make informed moment-to-moment decisions while maintaining alignment with broader project goals.Desired Characteristics:
Experience with UGC systems, sandbox gameplay, live services, or player-driven experiences.Strong systems design sensibilities and understanding of emergent gameplay.Experience supporting feature teams, strike teams, or horizontal cross-project initiatives.Technical sensibility and ability to communicate effectively with engineers and technical designers.Experience reviewing implementation quality and ensuring consistency across multiple gameplay features.Strong problem-solving skills and ability to navigate ambiguity in fast-moving production environments.Interest in iterative development, rapid prototyping, and collaborative creative workflows.Eligibility Requirements:
Interested candidates must apply to be considered.Must be willing to work in our Montreal office a minimum of 4 days a week.Must be willing to work overtime when required, in accordance with Quebec labor standards.Must be legally authorized to work in Canada.Must be willing to travel for work related business, if necessaryAdditional Information
As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to View email address on ca.hrm.tc clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply
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NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit for more information.Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.Job Description
RESPONSIBLTIES
As an Associate Design Director, you will support the Design Director in driving the execution, alignment, and day-to-day coordination of the project’s design vision across pillars and disciplines. You will act as a key operational and creative partner, helping ensure design decisions, priorities, and follow-through remain consistent across the project.Partner closely with the Design Director to support the execution and communication of the overall gameplay and player experience vision.Maintain visibility across multiple pillars, strike teams, and cross-disciplinary initiatives to help ensure alignment and consistency.Help drive follow-up, coordination, and resolution of cross-team design topics and dependencies.Support design decision-making on gameplay systems, player experience, workflows, and feature implementation.Collaborate closely with Production, Engineering, Art, UX, Animation, Audio, and other disciplines to ensure alignment between creative goals and execution realities.Help identify risks, blockers, communication gaps, and production challenges, and proactively work toward solutions.Mentor and support designers across the team by providing feedback, guidance, and design oversight.Ensure documentation, communication, and design intentions remain clear and actionable across teams.Contribute to reviews, playtests, iteration, and feature evaluations to help maintain quality and consistency across the experience.Help maintain consistency between long-term vision, short-term priorities, and day-to-day execution.Qualifications
QUALIFICATIONS
Basic Requirements:
Strong experience in game design on AAA or high-quality indie productions.Experience leading or coordinating multidisciplinary teams or large gameplay initiatives.Strong understanding of gameplay systems, player experience, progression, systemic design, and production realities.Strong organizational and communication skills, with the ability to align multiple teams and stakeholders.Ability to balance creative vision with practical production constraints and technical feasibility.Strong knowledge of Unreal Engine 5 and Blueprint scripting workflows.Comfortable operating across multiple gameplay domains, features, and team structures.Experience collaborating closely with Design, Production, Engineering, Art, and UX leadership.Ability to make informed moment-to-moment decisions while maintaining alignment with broader project goals.Desired Characteristics:
Experience with UGC systems, sandbox gameplay, live services, or player-driven experiences.Strong systems design sensibilities and understanding of emergent gameplay.Experience supporting feature teams, strike teams, or horizontal cross-project initiatives.Technical sensibility and ability to communicate effectively with engineers and technical designers.Experience reviewing implementation quality and ensuring consistency across multiple gameplay features.Strong problem-solving skills and ability to navigate ambiguity in fast-moving production environments.Interest in iterative development, rapid prototyping, and collaborative creative workflows.Eligibility Requirements:
Interested candidates must apply to be considered.Must be willing to work in our Montreal office a minimum of 4 days a week.Must be willing to work overtime when required, in accordance with Quebec labor standards.Must be legally authorized to work in Canada.Must be willing to travel for work related business, if necessaryAdditional Information
As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to View email address on ca.hrm.tc clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply
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