Senior Technical Animator
People Can Fly Studio
People Can Fly
is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft;
Project Echo for KRAFTON;
and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.If you join us on this journey, you'll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.Job Description
Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead.Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe.Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups.Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.Create new riggingsCreate retargeting systems/tools for old rigging to new rigging.Share ownership of pipeline tools and working with engine and project leads on continuous improvement of those engine tools.Support the team regarding the technical ownership of the team’s output in providing clean assets or code within established systems and requirements.Providing R&D projects, pipeline and workflow improvements and proceeding with post-mortems and its implementation.Tackle the most technically difficult bugfixing efforts.Sharing knowledge with less experienced peers.Occasionally support the team in recruitment projects with HR collaboration.Occasionally support new hires onboarding process.Qualifications
5+ years of experience in Technical Animation or similarInvolved in the production cycle of at least 2 titlesStrong experience with Python code.Knowledge of HoudiniExcellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation.Expert knowledge of Maya, specializing in rigging/skinning.Expert understanding of anatomy and character movement.Knowledge of facial rigs for games, television or film.Strong knowledge of topology requirements for old and new 3D models.Experience in physics simulation on cloth, hair and other physics items.Knowledge of current and future technology and trends in video games.Familiarity with Maya art export/production pipelines including notably character/animation related features.Self-motivation.Strong verbal and written communication skills in English.What we offer:
Benefit package 100% paid by PCF. The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).4% RRSP matching before tax deductions, 100% vested on day 1.Paid week off during Winter Holidays.20 paid vacation days and 5 paid sick days.Free virtual health and mental well-being sessions are included in the plan for members and their dependents.Personal development opportunities and ability to work in a global environment.Work in a creative team with people full of passion for what they do.
#J-18808-Ljbffr
is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft;
Project Echo for KRAFTON;
and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.If you join us on this journey, you'll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.Job Description
Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead.Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe.Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups.Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.Create new riggingsCreate retargeting systems/tools for old rigging to new rigging.Share ownership of pipeline tools and working with engine and project leads on continuous improvement of those engine tools.Support the team regarding the technical ownership of the team’s output in providing clean assets or code within established systems and requirements.Providing R&D projects, pipeline and workflow improvements and proceeding with post-mortems and its implementation.Tackle the most technically difficult bugfixing efforts.Sharing knowledge with less experienced peers.Occasionally support the team in recruitment projects with HR collaboration.Occasionally support new hires onboarding process.Qualifications
5+ years of experience in Technical Animation or similarInvolved in the production cycle of at least 2 titlesStrong experience with Python code.Knowledge of HoudiniExcellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation.Expert knowledge of Maya, specializing in rigging/skinning.Expert understanding of anatomy and character movement.Knowledge of facial rigs for games, television or film.Strong knowledge of topology requirements for old and new 3D models.Experience in physics simulation on cloth, hair and other physics items.Knowledge of current and future technology and trends in video games.Familiarity with Maya art export/production pipelines including notably character/animation related features.Self-motivation.Strong verbal and written communication skills in English.What we offer:
Benefit package 100% paid by PCF. The insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).4% RRSP matching before tax deductions, 100% vested on day 1.Paid week off during Winter Holidays.20 paid vacation days and 5 paid sick days.Free virtual health and mental well-being sessions are included in the plan for members and their dependents.Personal development opportunities and ability to work in a global environment.Work in a creative team with people full of passion for what they do.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
Similar jobs that could be interesting for youBased on the Senior Technical Animator in Winnipeg, MB vacancy
- People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos bureaux en Pologne, au Royaume-Uni, en Irlande, aux États-Unis et au Canada, ...TechnicalSeniorWork at officeWorldwide
- ...with generous health and dental coverage and ample time off starting from day one.How You’ll Spend Your Days: Joining forces with animators, gameplay programmers, and other team members to create, test, and keep animation systems running smoothly.Designing, and...TechnicalSenior
- ...We are looking for a Senior Technical Animator for a fully remote role in Canada. People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans...TechnicalSeniorWork at officeRemote workWorldwide
- ...about innovation and pushing entertainment boundaries, join our journey and help create the unknown! Job DescriptionAs a Senior Technical Animator on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game...TechnicalSenior
- Impleo, partnering with a Canada-based studio, seeks a Senior Technical Animator to shape animation pipelines, rigs, and skinning for characters, creatures, and props. You’ll collaborate with artists and engineers to ensure assets meet production standards and integrate smoothly...TechnicalSeniorRemote work
- ...position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Animator based in Canada. Join a distributed AAA game development environment where technical creativity and innovation help bring...TechnicalSeniorRemote work
- Master Maya rigging and Python as a Senior Technical Animator working fully remotely from Canada for People Can Fly. Build high-quality character systems.As a Senior Technical Animator, you will support AAA game production across characters, creatures, and props. You will create...TechnicalSeniorRemote work
- Cloud Chamber is seeking a Senior Technical Animator to develop UE5 animation systems for AAA titles. You will implement animation assets, blueprints and procedural systems across Montréal, Canada and Novato, United States, with remote eligibility to be confirmed. You should...TechnicalSeniorRemote work
- People Can Fly is seeking a Senior Technical Animator in Montreal to lead rigging and pipeline work for our AAA projects. You will create high-quality characters, creatures and props rigging, implement Maya-based solutions, and collaborate with modelers and animators to maintain...TechnicalSenior
- Elevate your game development career with People Can Fly as a Technical Animator. Join a globally recognized team to create high-quality character... .... People Can Fly, an esteemed AAA game studio, is seeking a Senior Technical Animator. This role requires a depth of experience...TechnicalSenior
- ...-d’œuvre talentueuse afin de créer et de proposer une vaste gamme de contenus qui reflètent notre monde.RESPONSIBILTIES As a Technical Animator (Rigging) you will be creating rigs for characters and animated objects. You will refine skin-weights, work on cloth simulation,...TechnicalWork at officeLocal area
- Technical Animator - Rigging | Animateur technique - RiggingNBCUniversal est l’une des plus importantes entreprises de médias et de divertissement au monde. Nous créons du contenu de calibre mondial que nous diffusons par l’entremise de notre portefeuille de films, de contenus...TechnicalWork at officeLocal area
- ...journey and help us create the unknown! Job DescriptionAs a Senior Cinematic Animator, you are a key element in delivering an amazing story. You... ...a plus; Attention to detail and experience solving technical problems. What To Send Our Way A portfolio showcasing...TechnicalSeniorFixed term contractInternship
- As a Senior Gameplay Animator onMarch of Giants at Ubisoft Montreal, youown the full gameplay animation process, from shaping memorable character performances to implementing and refining them directly within the game’s ability system. You combine strong gameplay instincts...Senior
- ...events that bring teams together both virtually and in person. SENIOR ANIMATOR (Adult Series)Job Overview As a Senior Animator, you’ll... ...a cohesive and seamless flow across complex sequences, technically challenging shots, and larger group animations. Uphold a deep...TechnicalSeniorWorldwide
- ...Hard Rock Games busca a un perfil sénior de animación para videojuegos y medios interactivos, con modalidad remota y base en Canadá. La persona candidata aportará experiencia en animación aplicada a productos publicados o en vivo, junto con un portfolio sólido y versátil....Senior
- Rigging, procedural systems, and technical validation anchor this Senior Technical Animator role with Ubisoft Montreal. Support March of Giants animation production.You will develop and maintain animation rigs and procedural systems while supporting efficient, reliable production...TechnicalSenior
- ...independent game studio operating remotely, is searching for a Senior Animator to contribute to their groundbreaking game projects. This... ...stylized motion. Work closely with game designers, artists, and technical teams to implement animations within the game engine. Ensure animations...TechnicalSeniorRemote work
- ...animation delivery from concept through in-engine testing.As a Senior Animator, you will shape motion across free-to-play social casino games... ...with Adobe Photoshop and game enginesBring animation craft, technical problem-solving, and cross-functional communication to Hard Rock...TechnicalSenior
- ...capture expertise define this hybrid Montreal role with EA Create, supporting Battlefield and EA Sports productions.This experienced animator reports to an Animation Director within EA Create’s Animation team. You will create believable performances using Maya, MotionBuilder...Senior
- Master character performance and body mechanics as a Senior 3D Animator in Vancouver, using MAYA on an ambitious adult animated series.At ICON... ...and feedbackMaintain continuity across complex sequences and technically challenging shotsAddress feedback promptly and streamline...TechnicalSenior
- ...Work on-site, with a hybrid option available.As an experienced animator, you will partner with EA Sports and Battlefield while supporting... ...performancesCollaborate with directors, leads, production, and technical teamsMentor junior animators through constructive guidanceRequirements...TechnicalSenior
$68k - $102k per year
...The Scientific Research and Experimental Development (“SR&ED”) Senior Consultant (“Senior Consultant”) is responsible for assisting clients... ...time onsite at client facilities, working with engineers and technical personnel. This role includes performing and supervising tasks...TechnicalSeniorFull timeFor subcontractorRemote work- ILM Vancouver seeks a Senior Motion Capture Animator skilled in retargeting and motion blending for hybrid work at its Coal Harbour studio.This senior position edits realistic motion-captured performances non-destructively for human, prop, and bipedal characters. The work may...Senior
- ...ICON Creative Studio busca un perfil de Senior Animator para una serie de animación adulta con estética pictórica y cinematográfica. Se trata de una oportunidad para aportar experiencia sólida en animación de personajes , acting y secuencias complejas, con posibilidad...Senior
- ...reflètent notre monde.Job Description RESPONSIBILTIES As a Senior Gameplay Animator, you will be responsible for bringing gameplay characters to... ...effectively within cross-disciplinary teams.Basic technical understanding of gameplay systems and animation blend systems...TechnicalSeniorLocal area
- ...for characters across EA Sports and Battlefield.This experienced animator reports to an Animation Director within EA Create’s Animation... ...mechanics, and character acting knowledge. The work supports creative, technical, narrative, and gameplay objectives.Key Responsibilities:...TechnicalSenior
- ...gaming. Let’s play hard.What’s the position?We're looking for a Senior Animator to bring characters, items and environments to life across our... ...of your work from first pass to final delivery.Solve technical and creative problems resourcefully when timelines, tools or assets...TechnicalSeniorInternshipFlexible hours
- Elevate your animation skills with Squeeze as a Senior 3D Animator in Montréal or Québec, Canada. Create captivating character animations and contribute to exciting projects in a flexible work environment. Squeeze is seeking an experienced Senior 3D Animator with a minimum...SeniorRemote workFlexible hours
$90k - $133k per year
...drive to push the boundaries of storytelling. Learn more.As a Senior Animator, you will be responsible for generating high quality... ...animators and supervisors to identify and solve problems, both technically and artisticallyLiaise with other production team members to...TechnicalSeniorTemporary workInternshipWorldwide
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Senior Technical Animator. Be the first to apply!
Related searches
- senior web designer Winnipeg, MB
- senior project engineer Winnipeg, MB
- senior ruby developer Winnipeg, MB
- senior crm manager Winnipeg, MB
- cpa senior accountant Winnipeg, MB
- senior part time Winnipeg, MB
- senior accountant Winnipeg, MB
- senior hr manager Winnipeg, MB
- senior bookkeeper Winnipeg, MB
- senior tax manager Winnipeg, MB

