Associate Producer EA SPORTS FC
Electronic Arts
Role ID
211921
Worker Type
Regular Employee
Studio/Department
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
We are looking for an experienced Producer to oversee several core technology teams that provide the foundation for EA FC. These teams focus on shared systems, tools, and technical capabilities that support the entire franchise.
This role is ideal for a producer who excels at organizing complex work, aligning multiple teams around shared priorities, and solving cross-team problems. You will work closely with engineering and discipline leadership to bring clarity to ambiguous spaces, balance competing demands, and ensure foundational work is delivered reliably and at high quality.
Responsibilities:
- Lead and coordinate multiple core technology teams, ensuring alignment on priorities, goals, and execution across shared workstreams.
- Own planning, tracking, and organization for backlogs, milestones, and cross-team dependencies supporting the franchise.
- Partner closely with senior producers, engineering leads, and discipline directors to balance competing priorities and drive clear decision-making.
- Identify risks and blockers early, drive mitigation plans, and follow issues through to resolution.
- Translate high-level franchise goals into actionable plans for teams delivering shared technical capabilities.
- Manage incoming requests from feature teams and partners, ensuring scope, expectations, and trade-offs are clearly understood.
- Maintain clear communication, schedules, and documentation to keep stakeholders aligned and informed.
- Support continuous improvement of production workflows, tools, and cross-team collaboration.
- Act as a trusted production partner to technical leadership, helping teams stay focused and effective.
- Career manage a team of producers.
Qualifications
Required:
- 5+ years of experience in game production or technical project management, with experience supporting multiple teams or shared services.
- Proven ability to manage complex, interdependent work across several teams simultaneously.
- Strong organizational and prioritization skills, with a track record of bringing structure to ambiguous or highly technical initiatives.
- Experience working closely with engineering and technical disciplines in a game development environment.
- Excellent communication skills and confidence engaging with senior stakeholders and leadership.
- Experience with agile or hybrid development methodologies and modern production tools (e.g., Jira, Confluence).
- Demonstrated experience mentoring, supporting, and growing producers.
Preferred:
- Experience leading production for core technology, engine, tools, or platform teams.
- Background on large-scale, AAA, or live service games.
- Familiarity with rendering, tools, systems, or technical pipelines (no hands-on coding required)
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
Pay is just one part of the overall compensation at EA.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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