Development Manager - EA Sports Tech
$104.5k - $142.8k per yearElectronic Arts
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Development Manager (Temporary 12 months) Please note: this is a hybrid role that requires in-studio work from our Burnaby office. Relocation is not supported for this temporary (12 month) position. EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev ops, as well as long lead feature and technology development for all EA SPORTS titles. As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
About the Role
Are you passionate about new technologies and pushing the boundaries of game development? EA SPORTS Technical Art is looking for a Development Manager to partner with our Technical Artists and support the successful delivery of tools, workflows, and content across EA SPORTS. The Technical Art team is a central service team that supports multiple game development projects, each with different timelines, priorities, and delivery needs. In this role, you will help the team stay organized, follow project plans, track progress, identify risks, and support delivery across milestones. Strong communication, collaboration, and partner management skills are key, as you will play an important role in keeping work moving, maintaining quality, and helping bring our technology and content to life.Team Support and Collaboration
- You will provide day-to-day support for Technical Artists by helping track work, follow up on open items, and maintain clear team information.
- You will help clarify production priorities and align team efforts with project goals by gathering information, tracking dependencies, and supporting conversations with internal and external partners.
- You will facilitate collaboration within the Technical Art team and with partner teams, helping identify blockers, surface risks, and resolve open issues early.
- You will partner with the Development Director and Technical Art Directors to support team planning, onboarding, resourcing conversations, and development opportunities for team members.
Execution
- You will support the team in executing against milestones, deliverables, and project commitments across multiple EA SPORTS projects.
- You will track task progress, dependencies, risks, and capacity, and escalate concerns to the Development Director, Technical Art Directors, and project leadership when needed.
- You will partner with production and Technical Art leadership to help balance scope, quality, and timelines.
- You will communicate progress, risks, and changes to project teams and coordinate requirements with external partners.
Project Management
- You will partner with the Development Director to support sprint planning, retrospectives, task tracking, and project reporting.
- You will maintain Technical Art project plans, backlogs, dashboards, and team documentation to ensure information is accurate and accessible.
- You will help track schedules and milestone progress across multiple projects, using task estimates, team input, and partner timelines.
- You will support planning discussions by gathering data on scope, capacity, dependencies, and resource needs.
Role Requirements
- 2+ years of project management, production, or team coordination experience in software development, game development, or a related technical environment.
- Undergraduate degree in a relevant discipline such as Computer Science, Interactive Entertainment, Commerce, Digital Arts, or equivalent practical experience.
- Exposure to Agile or Scrum frameworks is an asset, as is familiarity with tools such as JIRA, Miro, Slack, Excel, Google Sheets, and other project-tracking and reporting tools.
- Strong written and verbal communication skills, including the ability to summarize complex information, communicate risks clearly, and tailor messaging for different audiences.
- Strong organizational skills, attention to detail, and the ability to manage multiple priorities across different project timelines.
- Experience working with artists, technical artists, engineers, or cross-functional development teams is an asset.
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD
$104.5k - $142.8k per year
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