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Senior Development Tester - Quality Assurance - Dead by Daylight | Testeur·se de développement - Assurance qualité sénior·e - Dead by Daylight

Full-time

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight . Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join the team behind Dead by Daylight and help shape the quality of every player experience. As a Senior QA Development Tester, you'll work hand-in-hand with the Audio team to validate content, investigate issues, and ensure the game's audio experience meets the highest standards. By collaborating with developers and creators across disciplines, you'll help bring immersive and polished experiences to life.

In this role you will:

  • Test all audio elements (sound effects, music, voice-over) to ensure correct playback, timing, triggering, layering, and looping throughout the product.
  • Verify audio assets align with design requirements, identifying any missing, duplicated, incorrect, or improperly formatted files.
  • Validate audio integration across gameplay, UI, cinematics, and Wwise systems, including triggers, switches, states, RTPCs, and spatial audio behavior.
  • Assess audio quality and platform compatibility by checking loudness balance, mix consistency, distortion, clipping, and device-specific performance (headphones, speakers, surround sound).
  • Document and manage audio defects in Jira, providing detailed reproduction steps, evidence, and appropriate priority/severity classifications.
  • Collaborate with audio designers and developers to verify fixes, re-test resolved issues, execute full audio regression passes, and maintain test cases and checklists.

What are we looking for:

  • Experience with audio middleware such as Wwise or FMOD and DAWs such as Reaper or Pro Tools, with a strong understanding of audio fundamentals including EQ, compression, gain staging, and spatial audio.
  • Proven ability to identify audio defects, artifacts, implementation issues, and deviations from creative direction with exceptional attention to detail.
  • Experience creating and executing test cases, applying QA methodologies, and managing defects throughout the bug lifecycle using tools such as Jira.
  • Familiarity with game development tools and workflows, including Unreal Engine, Confluence, and testing across PC and console platforms.
  • Strong written communication, organizational skills, and the ability to collaborate effectively with audio, design, and engineering teams.
  • Previous game audio QA or audio production experience is an asset, along with knowledge of interactive audio systems, localization QA, and accessibility standards.

Dans ce rôle tu devras:

  • Tester tous les éléments audio (effets sonores, musique et voix) afin de s’assurer de leur lecture, synchronisation, déclenchement, superposition et bouclage adéquats à travers le produit;
  • Vérifier que les ressources audio respectent les exigences de conception en identifiant les fichiers manquants, dupliqués, incorrects ou mal formatés;
  • Valider l’intégration audio dans le gameplay, l’interface utilisateur, les cinématiques et les systèmes Wwise, y compris les déclencheurs, commutateurs (switches), états, RTPC et comportements audio spatiaux;
  • Évaluer la qualité audio et la compatibilité multiplateforme en vérifiant l’équilibre sonore, la cohérence du mixage, la distorsion, l’écrêtage et les performances sur différents dispositifs d’écoute (casques, haut-parleurs et systèmes surround);
  • Documenter et assurer le suivi des anomalies audio dans Jira, en fournissant des étapes de reproduction détaillées, des preuves pertinentes ainsi qu’une classification appropriée de la priorité et de la sévérité;
  • Collaborer avec les concepteur·trice·s audio et les développeur·euse·s pour valider les correctifs, retester les problèmes résolus, exécuter les tests de régression audio complets et maintenir la documentation de test, les cas de test et les listes de vérification à jour.

Ce que nous recherchons:

  • Expérience avec des logiciels middleware audio tels que Wwise ou FMOD ainsi qu’avec des stations audionumériques (Reaper, Pro Tools, etc.), et excellente maîtrise des principes fondamentaux de l’audio (égalisation, compression, gain staging et audio spatial);
  • Capacité à identifier des défauts audio, artefacts, problèmes d’intégration et écarts par rapport à la direction créative, avec une grande attention aux détails;
  • Expérience dans la création et l’exécution de cas de tests, l’application des méthodologies d’assurance qualité et la gestion du cycle de vie des bogues à l’aide d’outils tels que Jira;
  • Familiarité avec les outils et les flux de travail du développement de jeux vidéo, notamment Unreal Engine, Confluence, ainsi que les tests sur PC et consoles;
  • Excellentes aptitudes en communication écrite, en organisation et en collaboration interdisciplinaire avec les équipes audio, design et ingénierie;
  • Une expérience en assurance qualité audio ou en production audio pour les jeux vidéo constitue un atout, tout comme la connaissance des systèmes audio interactifs, de l’assurance qualité de la localisation et des normes d’accessibilité.

Joins-toi à l’équipe derrière Dead by Daylight et contribue à façonner la qualité de chaque expérience de jeu. En tant que Testeur·se de développement - Assurance qualité sénior·e , tu travailleras main dans la main avec l’équipe Audio afin de valider le contenu, enquêter sur les problèmes et t’assurer que l’expérience sonore du jeu répond aux plus hauts standards de qualité. En collaborant avec des développeur·euse·s et des créateur·rice·s de différentes disciplines, tu contribueras à donner vie à des expériences immersives, fluides et peaufinées qui captiveront nos joueurs et joueuses.

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

Vacancy posted 19 hours ago
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