Remote UX Designer - Immersive Game Interfaces
$60k - $90k per yearSmoking Gun Interactive Inc.
Company Description
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.Company Description
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day. Job Overview: As a UX Designer with Smoking Gun Interactive (SGI), you will focus on creating intuitive, engaging, and seamless experiences for players.- Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within the greater Vancouver area
- Create wireframes, prototypes, and visual designs that communicate the user experience and functionality of our games
- Design and iterate on game mechanics, player flows, and user interfaces
- Conduct user research to understand player's needs and preferences
- Continuously iterate on designs based on user feedback and data-driven insights
- Work closely with game developers to ensure the user experience is implemented to a high standard
- Collaborate with product managers and stakeholders to understand business goals and player feedback
- Help establish and maintain design standards for the studio
- Stay up-to-date with industry trends, new technologies, and emerging design patterns
- 3+ years of experience as a UI/UX Designer in the game industry;
- A strong portfolio with at least one shipped mobile and PC game title (**portfolio must submit to be considered**);
- Proficiency in Adobe Creative Suite, Figma and prototyping tools;
- Experience with user research, A/B testing, feedback loops and data analysis;
- Strong knowledge of game development, game design principles and developing interactive interfaces in game engine;
- Ability to work collaboratively in a fast-paced environment;
- Excellent communication, presentation, and interpersonal skills;
- Bachelor's degree in user experience, graphic design or related field
- User research, usability testing, and data analysis but must also be effective when these materials are not available
- A generalist game design background
- Working on casual games
- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- RRSP matching
- Training & Development
Vacancy posted 10 hours ago
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