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Technical Artist - Game

Ubisoft

As a Principal Technical Artist (UI) at Ubi MTL, you’ll play a key role in shaping the user interface for a AAA game , delivering both striking aesthetics and exceptional performance.

You’ll bridge the worlds of art and programming, serving as both an interpreter and a problem-solver. You’ll enable artists and programmers to collaborate seamlessly throughout the project, staying within budget and on schedule, while leveraging the most appropriate tools and pipelines.

With your strong artistic vision and deep technical expertise, you’ll ensure that every UI element meets AAA performance standards, accounting for hardware limitations and player needs. You’ll establish benchmarks, conduct research, and integrate innovative solutions to position the project’s UI as one of the best in the industry.

Develop and implement cutting-edge technical and artistic UI solutions , including custom shaders and advanced visual effects.

Establish clear and efficient pipelines while building and maintaining UI libraries optimized for pod-based team autonomy.

Prototype features in collaboration with UI artists to reflect their creative intentions.

Test and establish benchmarks for UI assets through rigorous research and iterative testing.

Integrate, debug, and optimize UI elements within the Snowdrop engine , setting performance best practices.

Collaborate with cross-disciplinary teams to balance aesthetic quality with functional performance.

Research, develop, and implement experimental solutions , helping to define new industry standards.

Maintain a player-first approach throughout the project, optimizing the user experience with smooth and dynamic interfaces.

Several years of experience in similar technical roles in the video game industry, ideally within AAA productions.

Expertise in UI/UX, shader creation and optimization, pipelines, and advanced technical artistic solutions.

Mastery of C# , design tools like Adobe Creative Suite , and proven familiarity with game engines such as Snowdrop or Unreal Engine.

inventories, live-service interactive interfaces).

The ability to define artistic and technical guidelines while fostering seamless collaboration across departments .

Experience addressing next-gen console performance challenges .

A portfolio of your best technical and/or artistic contributions (attach images or include a link to your website/portfolio).

Ubisoft is a global leader in video games, with teams across the globe creating unforgettable experiences—from Assassin’s Creed to Rainbow Six and Just Dance . We believe diversity of thought drives innovation and enriches the player experience.

Please note that some roles are fully office-based and are not eligible for hybrid work.

Vacancy posted more than 2 months ago
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