Search Results: 13 vacancies

 ...production numbers including disruptions and rejects  Loads, unloads, and moves material using forklift  Coordinates and executes to published schedule  Changes and adjusts tooling as required  Maintains quality and the quantity of the output of the production line... 
Suggested
Holiday work
Flexible hours
Shift work

Mohawk Industries

United States
7 days ago
 ...on high-end titles, co-developing, and porting with leading AAA publishers and developers in the industry. Join the phenomenal team of professionals...  ...Senior Technical Artist [post_excerpt] = [post_status] = publish [comment_status] = closed [ping_status] = closed [post_... 
Suggested
Permanent employment
Full time
Worldwide

Dragons Lake

United States
19 days ago
 ...to the master data system. Serves as the “go to” person for all matters related to manufacturing and planning data. Tracks and publishes weekly key performance indicators for on-time shipment, fill rates, production schedule adherence and inventory quality vs. goals.... 
Suggested

Mohawk Industries

United States
21 days ago

$63.4k - $86.5k per year

 ...on data you have collected from dashboards, peers or through other research. Work directly in custom tools to create, verify, and publish live content to our players. Work with the quality verification team to ensure all content is at the expected quality standards.... 
Suggested
Hourly pay
Full time
Remote job
Flexible hours

Electronic Arts

United States
7 days ago
 ...Understands equipment and product set-up requirements to perform efficiently Coordinates and executes production according to published schedule. Resolves small alarms on the Press line to maximize uptime Performs required PM. Loads, unloads and moves material... 
Suggested
Night shift

Mohawk Industries

United States
14 days ago

$133.4k - $193.2k per year

 ...through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering... 
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Full time
Remote job
Flexible hours

Electronic Arts

United States
a month ago
 ...Understanding of enterprise content management systems, design systems, consumer-facing products, and multi-destination publishing platforms (create once, publish everywhere). ~ Understanding of user-centered design principles, interaction design, and information architecture.... 
Suggested
Full time

Electronic Arts

United States
a month ago
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Full time(207)

$107.6k - $147.1k per year

 ...entertainment company, EA's enterprise technology needs are diverse and span across game development, workforce collaboration, marketing, publishing, player experience, security, and corporate activities. We bring creative technology services to each one of these areas, keeping... 
Suggested
Full time
Shift work

Electronic Arts

United States
more than 2 months ago

$193.6k - $271.7k per year

 ...through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering... 
Suggested
Full time
Remote job

Electronic Arts

United States
a month ago

$133.4k - $193.2k per year

 ...through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering... 
Suggested
Full time
Remote job
Flexible hours

Electronic Arts

United States
more than 2 months ago

$161.1k - $239.7k per year

 ...We are EA—the world's largest video game publisher. You are probably familiar with many of our game franchises— Apex Legends, Star Wars Jedi, and Battlefield to name a few. But what does that mean for you? It means more opportunities to unleash your creativity, be inspired... 
Suggested
Holiday work
Full time

Electronic Arts

United States
more than 2 months ago
 ...Experience applying physics technology to character features and world building ~ Experience developing complex physics based systems for published PC or current gen console games with at least one shipped title ~ Knowledge of C# is an asset   We are a global team of... 
Suggested
Full time

Electronic Arts

United States
more than 2 months ago
 ...implementation Familiarity with advanced game engines like Unreal, Unity and others Experience developing complex UI systems for a published game. Experience with the release process including working on systems related to localization, certification and asset... 
Suggested
Full time

Electronic Arts

United States
more than 2 months ago