$89.3k - $123k per year

 ...skills, along with ability to paint photorealistic surfaces using industry-standard physically-based 3D paint software (ideally Substance Painter). Strong asset creation abilities (hard surface, architecture and/or organic assets) Strong knowledge of breaking down complex... 
Suggested
Full time
Immediate start
Worldwide

Electronic Arts

United States
4 hours agonew
 ...Proficiency in Maya, Max, Modo, or similar 3D modeling software. ~ Paint believable surfaces, using industry-standard software (Substance Painter). ~ Knowledge of terrain creation (both modeled and procedurally generated) is an advantage. ~ Open World experience a plus.... 
Suggested
Full time

Electronic Arts

United States
13 days ago

$89.3k - $123k per year

 ...and working with scan data. You will need to demonstrate a high level of proficiency in Maya, Zbrush, Marvelous Designer, Substance Painter, and Photoshop. Having additional experience in creating modular and interchangeable clothing in a character customization system... 
Suggested
Full time
Worldwide

Electronic Arts

United States
14 days ago
 ...to help people in small businesses be successful. We work with small home service businesses, like your local plumbers, electricians, painters, and landscapers, to transform the way service is delivered through technology. With Jobber they can quote, schedule, invoice, and... 
Suggested
Internship
Local area

Jobber

United States
more than 2 months ago

$103.2k - $145.6k per year

 ...3D packages to alter and refine processed scanned meshes. ~ Strong proficiency with texture & shader creation suites like Substance Painter and Mari to create realistic textures and materials. ~3+ years of experience with UV mapping & texture projection. ~ Extensive... 
Suggested
Holiday work
Full time
Remote job

Electronic Arts

United States
more than 2 months ago
 ...quality 3D assets with clean topology and strong attention to detail. Mastery of texture & shader creation suites like Substance Painter, Photoshop and Mari to create realistic textures and materials. Strong proficiency with UV mapping & texture projection, specifically... 
Suggested
Full time
Remote job

Electronic Arts

United States
more than 2 months ago

$107.6k - $147.1k per year

 ...realistic character art. Please provide a link to a portfolio on the resume. ~ Experience working with Maya, Photoshop, ZBrush, substance Painter and Marvelous Designer.  ~ Experience in prototyping and working with diverse teams consisting of technical artists, artists,... 
Suggested
Full time
Worldwide

Electronic Arts

United States
more than 2 months ago

$140.7k - $204.7k per year

 ...ability and experience in Maya, Photoshop, Perforce (Helix), and at least one major IDE. Experience and ability with Houdini or Adobe Painter is a major plus. Other considerations: Your experience with licensed content, wardrobe production, cloth simulation, deformers,... 
Suggested
Holiday work
Full time
Remote job
Work from home
Home office

Electronic Arts

United States
12 days ago
 ...experience as a material artist or environment artist in the video game industry. ~ You demonstrate expertise in Adobe Substance Suite (Painter and designer) to create complete libraries of environment PBR materials, generators, and textures. ~ You show great skills in... 
Suggested
Full time

Electronic Arts

United States
more than 2 months ago