Search Results: 11 vacancies

$96.4k - $133.9k per year

 ...rendering skills are solid  ~ Passion for games with a solid grasp of market trends ~ Proficiency with Photoshop, Maya, and particle editors, as well as AfterEffects or similar programs for pre-visualizing VFX ~ Understand VFX workflows and tools with the ability to... 
Suggested
Full time
Remote job
Internship

Electronic Arts

United States
4 days ago

$63.4k - $86.5k per year

 ...thousands of users editing millions of assets. Some examples of what we work with are:  The system that provides on- disk data to our editor The pipeline for creating game-ready data from raw or source data A caching system for built data to increase efficiency... 
Suggested
Hourly pay
Full time
Work experience placement

Electronic Arts

United States
7 days ago

$89.3k - $123k per year

 ...specifically for photogrammetry scanning purposes. Familiarity with LiDar scanning, specifically utilizing scans in a terrain or game editor. Familiarity with procedural terrain generation. Experience creating texture tiles and integrating them into shaders for... 
Suggested
Full time
Remote job

Electronic Arts

United States
more than 2 months ago

$115.1k - $161.2k per year

 ...and North America with a team responsible for the core technologies behind Frostbite's tool suite, including its game level and object editor, data analysis package, and other content creator-focused applications. Responsibilities Reporting to the Engineering Manager... 
Suggested
Full time
Contract work
Part time

Electronic Arts

United States
13 days ago

$63.35k - $98.8k per year

 ...by creating an engine that amplifies innovation across every discipline. As a Technical Writer , you will report to the Managing Editor of the Frostbite Documentation Team. You will be part of a distributed team that's responsible for empowering game creators to bring... 
Suggested
Full time

Electronic Arts

United States
27 days ago
 ...Qualifications: Deep understanding of modern rendering techniques. Capable of creating complex shaders, either via a graph editor or HLSL/GLSL. Proficient in the use of Substance Designer, Photoshop and Maya/3dsMax. Good understanding of runtime lighting solutions... 
Suggested
Full time

Electronic Arts

United States
23 days ago
 ...playability of levels and graphic fidelity. Contribute to playtests and design discussions and critiques. Help improve the game editor Test and troubleshoot areas that are not working in the game engine and fix them Work with Usability Lab to produce A/B tests and... 
Suggested
Full time

Electronic Arts

United States
21 days ago
 ...work on procedural tools and workflows ranging from low-level mesh processing and low-level content database code up to high-level World Editor UI and DCC workflows code. • You will build high-quality code, review and provide feedback on technical designs and code written by... 
Suggested
Full time

Electronic Arts

United States
more than 2 months ago
 ...experience in a design role with leadership responsibility ~ Experience designing and building levels for multiplayer games ~ Level editor experience (for 3D engines such as Frostbite, Source, Unreal) ~ Strong documentation and visualization skills ~ Passion for playing... 
Suggested
Full time

Electronic Arts

United States
27 days ago

$140.7k - $204.7k per year

 ...Parametric Content Generation to the game team through presentations. Develop & communicate technical requirements for real-time game editor and game engine run-time procedural systems, workflows, & tools to serve game team product goals. Contribute to inclusion of new... 
Suggested
Holiday work
Full time
Remote job
Work from home
Home office

Electronic Arts

United States
more than 2 months ago
 ...of the material. Additional skills and experience (nice to have): Knowledge of Frostbite Experience with Unity Visual Graph Editor or Unreal Niagara Knowledge of substance Experience with a scripting language (HLSL, Python, etc.) Experience with Houdini.... 
Suggested
Full time

Electronic Arts

United States
more than 2 months ago