Generalist Job Description Template
Our company is looking for a Generalist to join our team.
Responsibilities:
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment;
- Sources suitable reference materials for required assets;
- Meets defined milestones within a timeline by attending dailies and participating in creative problem solving;
- Mentors Apprentice and Jr. Artists and must be able to assist them with their shots;
- Creates basic lighting setups in complex shaders that look convincing and render efficiently;
- Special projects as needed;
- Creates maps in 2D and sets up basic shaders for look development;
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback;
- Participates in team reviews of work under development.
Requirements:
- Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion;
- Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc;
- High level of problem solving or creative thinking skills;
- Fluent in 3dsmax, Maya or similar;
- Must have extensive knowledge of Matte Painting techniques;
- Demonstrated ability to quickly pick up new software;
- Comparable software experience considered;
- Demo reel required;
- Strong English communication skills;
- Fluent in Vray or MRay or similar ray trace renderer;
- Understanding 2D compositing software;
- Fluent in Photoshop.