Senior In-House Technical Director Job Description

Senior In-House Technical Director Job Description Template

Our company is looking for a Senior In-House Technical Director to join our team.

Responsibilities:

  • Occasionally represent R&D at Houdini events and on client visits;
  • Design, develop and test Houdini tools (HDA’s, shelves, shaders, rigs, etc) using Houdini and Python;
  • Occasionally mentor junior TD’s and interns;
  • Help adapt partner technologies for seamless use in Houdini;
  • Broaden and deepen your knowledge of Houdini while maintaining close contacts with industry and anticipating trends;
  • Help steer the direction of the product with an emphasis on workflow, production readiness and completeness;
  • Provide production insight into R&D feature development;
  • Work directly with the C++ programmers and interact with sales and production consulting staff as well as the user community.

Requirements:

  • Familiarity with game development environments;
  • Solid familiarity with a wide range of physical simulation environments;
  • Fluids, soft-body, crowds, long hair expertise;
  • User interface design (workflow, look, and feel);
  • Some working knowledge of OpenCL, CUDA, GLSL, C++
  • Hands-on exposure to pipeline development;
  • Advanced shader writing experience with a deep understanding of various lighting and rendering software.