Senior lighting artist Job Description

Senior lighting artist Job Description Template

A Senior Lighting Artist crafts the illumination scheme for scenes in video games or films, enhancing mood, directing focus, and adding realism. Responsibilities include creating light sources, adjusting color tones, and collaborating with design teams.

Responsibilities:

  • Collaborate with the director and art department to establish the visual style of the project
  • Create and implement lighting solutions that enhance the mood and atmosphere of the scene
  • Work with other departments to ensure lighting is consistent with the overall vision of the project
  • Review and provide feedback on lighting work done by junior artists
  • Optimize lighting in scenes to meet technical and performance requirements
  • Stay up-to-date with industry trends and techniques related to lighting
  • Provide leadership and mentorship to junior lighting artists
  • Collaborate with technical artists to troubleshoot and resolve any lighting-related issues

Requirements:

  • At least 5 years of experience in lighting for film, animation, or video game production
  • Strong understanding of color theory, composition, and lighting techniques
  • Proficiency in industry-standard software such as Maya, Houdini, or 3ds Max
  • Ability to work collaboratively with other artists and departments, including modelers, texture artists, and compositors
  • Excellent communication skills and the ability to take direction and critique
  • Strong attention to detail and the ability to meet tight deadlines
  • Familiarity with current trends and techniques in lighting and visual effects
  • Bachelor's degree in computer graphics, fine arts, or a related field preferred