Senior R&D Render/Shader Engineer Job Description

Senior R&D Render/Shader Engineer Job Description Template

Our company is looking for a Senior R&D Render/Shader Engineer to join our team.

Responsibilities:

  • Analyze and optimize renderer performance in active production. Act as a trusted consultant to creative leadership on rendering approach and strategy.

Requirements:

  • An intuitive understanding of the demands of a fast-paced, creatively-driven visual effects production environment;
  • Experience working with a large, complex, mature, and dynamic code base;
  • Experience with Renderman RIS and/or similar physically-based renderers, such as Arnold, Mantra, Clarisse, Vray, etc;
  • Communication: an ability to express yourself concisely, a willingness to speak up, and a conviction to keep everyone informed of progress and issues;
  • Creativity: an insightful and analytical thinker, and a creative problem solver;
  • Experience with Katana or similar computer graphics lighting applications; knowledge of other systems a plus: Maya, Houdini, Nuke, etc;
  • Collaboration: a readiness to trust others, be trustworthy, and play nice;
  • Fluent in C++, with experience in Python on Linux;
  • Empathy: an ability to listen intently and understand artists’ needs.