Compositing TD Job Description Template
Our company is looking for a Compositing TD to join our team.
Responsibilities:
- Submit code for, and participate in, code reviews;
- Maintain and support custom tools/templates/scripts;
- Identify issues to prioritize for Systems / Pipeline / Vendor response & support where appropriate;
- Develop new tools to support individual shot production and general workflow;
- Communicate technical issues to IT;
- Work with other departments, mainly editorial, matte painting and lighting, to find stable and efficient ways of exchanging information and images;
- Help onboard new projects and identify pipeline changes necessary;
- Work with the Head of Development, Compositing Supervisor and Lead Compositors to identify areas of improvement and potential automation;
- Further develop and maintain the existing Compositing pipeline.
Requirements:
- 2-3 years of experience with Python;
- Experience in proper color management, ACES, and OCIO;
- Excellent overall knowledge of Nuke;
- A strong team player with good communication skills;
- Working Knowledge of Shotgun would be an asset;
- Experience with Linux;
- Knowledge of any/all of Maya/Houdini/Katana a plus;
- Development experience using PySide/PyQt;
- Good understanding of the entire VFX pipeline from acquisition to the final composite;
- C++ experience is a major plus;
- Strong familiarity with Git and collaborative workflows (code review, standards, etc.);
- Strong familiarity with building Nuke Gizmos and tools;
- 2-3 years experience as Nuke TD in the Anim/VFX industry.