Texture Lookdev Supervisor Vfx
Game Companies
Lead texture and look development for high-end VFX at Hybride, combining Arnold shading expertise with hands-on photorealistic asset creation in a hybrid workplace.As Texture and LookDev Supervisor, you will manage artists, lead shows, and refine pipeline workflows. The position covers department leadership, look development, and technical production. You will create textures and shaders for creatures, characters, and hard-surface assets while supporting crewing, performance management, and delivery milestones.Key Responsibilities:
Assign tasks, mentor artists, and oversee department performanceEnforce quality control across published assetsBuild detailed textures from referencesLead Arnold look development and shading for HoudiniDevelop procedural shading networks and material setupsRequirements:
5+ years leading artists in high-end VFX productionExperience texturing complex creatures and digital humansAdvanced Mari, Substance Painter, and Photoshop knowledgeDeep expertise in shaders, materials, and AOVsKnowledge of Arnold and HoudiniBring VFX supervision, texture artistry, and shader expertise to photorealistic assets at Hybride in a hybrid setting.
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Assign tasks, mentor artists, and oversee department performanceEnforce quality control across published assetsBuild detailed textures from referencesLead Arnold look development and shading for HoudiniDevelop procedural shading networks and material setupsRequirements:
5+ years leading artists in high-end VFX productionExperience texturing complex creatures and digital humansAdvanced Mari, Substance Painter, and Photoshop knowledgeDeep expertise in shaders, materials, and AOVsKnowledge of Arnold and HoudiniBring VFX supervision, texture artistry, and shader expertise to photorealistic assets at Hybride in a hybrid setting.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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