Intermediate Xr 3d Engineer
Fabstation
Eterio Realities Inc. is a software company in Victoria, British Columbia, building augmented reality tools for industrial manufacturing. Our story began in 2010, out of challenges encountered during the construction of the Sparkling Hill Resort in Vernon, B.C.Today we’re a team of 30+ across Canada and India, and growing. We have built
FabStation, an AR-enabled manufacturing execution system used by 200+ fabrication shops in 30+ countries.
FabStation
replaces paper and 2D drawings on the shop floor with AR-guided assembly, dimensional inspection, and production tracking, and it integrates with the workflows shops already run. Our mission is to empower steel fabricators with innovative augmented reality technology, revolutionizing the way they work.WHAT WE ARE LOOKING FOR
We are looking for an
Intermediate XR 3D Engineer
to join our Engineering team. You’ll build features for FabStation that fabricators use every day on the shop floor, across HoloLens 2 and tablets. You’ll be part of a small, collaborative team, working with product, QA and back-end developers. The role combines R&D on new and emerging XR technology with keeping a production codebase reliable. You will own features end to end, from technical design through release.WHAT YOU'LL DO:
Design and develop new FabStation features in Unity 3D and C#, for both AR headsets (such as HoloLens 2) and tablet apps.Design the user interface and experience for the AR and tablet apps, including menus, layouts, 3D interactions, and gesture and touch controls.Plan the technical design of new Unity features so they are easy to extend and maintain.Keep the existing Unity codebase stable, Fix bugs and connect the apps to the FabStation back end and cloud services.Estimate their own tasks and raise problems early.Write clear documentation for their work.WHAT WE’R LOOKING FOR:
Degree in Computer Science, Computer Engineering, or a related field, or equivalent professional experience.Minimum 5 years of professional software development experience.Minimum 3 years of professional Unity 3D development experience.Strong C# programming skills, including object-oriented programming, debugging, and code refactoring.Experience developing, testing, and deploying applications on Microsoft HoloLens 2 or similar MR/XR devices.Experience deploying AR applications to mobile phones and tablets (Android/iOS).Experience debugging, troubleshooting, fixing bugs, and optimizing application performance.Demonstrated ownership and accountability for delivering software features from development through deployment.NICE TO HAVES:
Experience with Vuforia Engine, including image tracking, object tracking, or model targets.Experience with MRTK (Mixed Reality Toolkit) for HoloLens 2 development.Knowledge of spatial mapping, hand tracking, and mixed-reality interactions.Experience integrating CAD models or complex 3D models into Unity.Experience optimizing Unity applications for standalone MR/XR devices.WHAT WE OFFER:
Paid sick/personal days annually.Fully remote work environmentCompany-wide holiday week closure over ChristmasThank you to all applicants. Only shortlisted applicants will be contacted, and everyone we interview will hear back from us on the outcome.This posting is for an existing vacancy. We do not use artificial intelligence to screen, assess or select applicants.As an equal opportunity employer, Eterio Realities truly stands behind diversity and are committed to creating an environment of inclusion where hiring decisions are based on merit and business needs and without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Eterio Realities also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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FabStation, an AR-enabled manufacturing execution system used by 200+ fabrication shops in 30+ countries.
FabStation
replaces paper and 2D drawings on the shop floor with AR-guided assembly, dimensional inspection, and production tracking, and it integrates with the workflows shops already run. Our mission is to empower steel fabricators with innovative augmented reality technology, revolutionizing the way they work.WHAT WE ARE LOOKING FOR
We are looking for an
Intermediate XR 3D Engineer
to join our Engineering team. You’ll build features for FabStation that fabricators use every day on the shop floor, across HoloLens 2 and tablets. You’ll be part of a small, collaborative team, working with product, QA and back-end developers. The role combines R&D on new and emerging XR technology with keeping a production codebase reliable. You will own features end to end, from technical design through release.WHAT YOU'LL DO:
Design and develop new FabStation features in Unity 3D and C#, for both AR headsets (such as HoloLens 2) and tablet apps.Design the user interface and experience for the AR and tablet apps, including menus, layouts, 3D interactions, and gesture and touch controls.Plan the technical design of new Unity features so they are easy to extend and maintain.Keep the existing Unity codebase stable, Fix bugs and connect the apps to the FabStation back end and cloud services.Estimate their own tasks and raise problems early.Write clear documentation for their work.WHAT WE’R LOOKING FOR:
Degree in Computer Science, Computer Engineering, or a related field, or equivalent professional experience.Minimum 5 years of professional software development experience.Minimum 3 years of professional Unity 3D development experience.Strong C# programming skills, including object-oriented programming, debugging, and code refactoring.Experience developing, testing, and deploying applications on Microsoft HoloLens 2 or similar MR/XR devices.Experience deploying AR applications to mobile phones and tablets (Android/iOS).Experience debugging, troubleshooting, fixing bugs, and optimizing application performance.Demonstrated ownership and accountability for delivering software features from development through deployment.NICE TO HAVES:
Experience with Vuforia Engine, including image tracking, object tracking, or model targets.Experience with MRTK (Mixed Reality Toolkit) for HoloLens 2 development.Knowledge of spatial mapping, hand tracking, and mixed-reality interactions.Experience integrating CAD models or complex 3D models into Unity.Experience optimizing Unity applications for standalone MR/XR devices.WHAT WE OFFER:
Paid sick/personal days annually.Fully remote work environmentCompany-wide holiday week closure over ChristmasThank you to all applicants. Only shortlisted applicants will be contacted, and everyone we interview will hear back from us on the outcome.This posting is for an existing vacancy. We do not use artificial intelligence to screen, assess or select applicants.As an equal opportunity employer, Eterio Realities truly stands behind diversity and are committed to creating an environment of inclusion where hiring decisions are based on merit and business needs and without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Eterio Realities also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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