C++ Game Engine Systems Engineer
Game Companies
Build C++ systems for EA SPORTS FC as a Systems Software Engineer in Burnaby, working hybrid three days weekly. Improve engine performance and workflows.Electronic Arts seeks a Systems Software Engineer with 5+ years of programming experience and interest in systems-level work. You will help advance primary systems and shared engine capabilities for EA SPORTS FC, while collaborating across technical and creative disciplines. The work includes prototyping, planning, implementation, and architectural contributions.Key Responsibilities:
Create clear, estimable technical designs with designers and engineersDeliver tested, high-quality implementations meeting requirementsConsider performance and memory budgets during implementationImprove team efficiency through tooling and workflow enhancementsContribute architecturally sound core EA technologiesRequirements:
5+ years of programming experienceUnderstanding of C++ best practices and architectureExperience with engine developmentExperience with parallel programming and resource managementExperience with performance and memory profiling toolsApply systems engineering, C++, engine development, and profiling expertise to advance EA SPORTS FC technology in Burnaby.
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Create clear, estimable technical designs with designers and engineersDeliver tested, high-quality implementations meeting requirementsConsider performance and memory budgets during implementationImprove team efficiency through tooling and workflow enhancementsContribute architecturally sound core EA technologiesRequirements:
5+ years of programming experienceUnderstanding of C++ best practices and architectureExperience with engine developmentExperience with parallel programming and resource managementExperience with performance and memory profiling toolsApply systems engineering, C++, engine development, and profiling expertise to advance EA SPORTS FC technology in Burnaby.
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Vacancy posted 1 hour ago
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