Mikros Animation — Set Surfacing Artist — Montréal, Québec, Canada
Mikros Animation
Create textures and shading for animated film environments.
Location:
Montréal, Québec, Canada.
Contract and work arrangement:
Full-time according to employer recruitment data;
contract duration and working pattern are not specified.
Role ID:
MKA1028Y.
What you will do
Develop UVs, materials and shading networks aligned with the film’s style.
Address review notes and prepare asset presentations while meeting production deadlines.
What the studio is looking for
Surfacing experience in animation or VFX.
Maya, Substance Painter/Designer, UV tools, Arnold and procedural shading knowledge.
Source and dates
Official source:
Employer publication date: October 26, 2026 — current posting release date;
original opening date is not provided.
Availability and details verified: November 4, 2026.
No separate employer deadline is displayed. AnimaWorker listing expiry is separate from employer dates.
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Location:
Montréal, Québec, Canada.
Contract and work arrangement:
Full-time according to employer recruitment data;
contract duration and working pattern are not specified.
Role ID:
MKA1028Y.
What you will do
Develop UVs, materials and shading networks aligned with the film’s style.
Address review notes and prepare asset presentations while meeting production deadlines.
What the studio is looking for
Surfacing experience in animation or VFX.
Maya, Substance Painter/Designer, UV tools, Arnold and procedural shading knowledge.
Source and dates
Official source:
Employer publication date: October 26, 2026 — current posting release date;
original opening date is not provided.
Availability and details verified: November 4, 2026.
No separate employer deadline is displayed. AnimaWorker listing expiry is separate from employer dates.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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