Ea Sports Nhl Character Modeler
EA Sports
Model realistic heads, bodies, hair, clothing, and accessories for EA SPORTS NHL in Vancouver, British Columbia, through hybrid production. Strong likeness skills matter.This temporary Character Artist position combines sculpting, modeling, texturing, and materials with game-production requirements. You will transform scans, photographs, and reference into detailed assets, then refine them in-engine. Collaboration with animation, rigging, technical art, and production supports visual quality and performance.Key Responsibilities:
Model heads, bodies, hair, clothing, and accessoriesUse scans, photographs, and reference throughout asset creationCreate game-resolution topology and UVsProduce baked detail and PBR materialsRefine assets in-engine with production teamsRequirements:
Two or more years of professional character-art experienceGames or related-field experienceStrong anatomy and likeness capabilitiesSculpting and texturing proficiencyPortfolio featuring high-resolution sculpts and material breakdownsUse character modeling, likeness, and texturing expertise to create detailed, game-ready EA SPORTS NHL characters.
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Model heads, bodies, hair, clothing, and accessoriesUse scans, photographs, and reference throughout asset creationCreate game-resolution topology and UVsProduce baked detail and PBR materialsRefine assets in-engine with production teamsRequirements:
Two or more years of professional character-art experienceGames or related-field experienceStrong anatomy and likeness capabilitiesSculpting and texturing proficiencyPortfolio featuring high-resolution sculpts and material breakdownsUse character modeling, likeness, and texturing expertise to create detailed, game-ready EA SPORTS NHL characters.
#J-18808-Ljbffr
Vacancy posted more than 2 months ago
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