3d Character Artist
Drop Fake
NEW OPENING3D CHARACTER ARTIST3D CHARACTER ARTISTDrop Fake is a dynamic and innovative game development company dedicated to creating top-tier gaming experiences. We are seeking a talented and passionate intermediate/senior 3D Character Artist to join our creative team. You will collaborate with our talented team of artists, designers, and developers to create visually stunning and captivating characters for our new fighting game, DCKO!
ABOUT YOUProven experience as a 3D character artist in the video game industry;
Proficient in 3D modeling, texturing and sculpting software;
A strong understanding of anatomy, form and silhouette;
Experience with hand painted and stylized texturing and shading;
Experience with character skinning and creating clean topology for optimized deformations and rigging;
Excellent communication and collaboration skills in a remote team environment;
Prior experience collaborating with and providing feedback to outsource vendors;
Residing and eligible to work in Canada or the US (no sponsorship provided).
RESPONSIBILITIESRESPONSIBILITIESCreate high-quality and visually appealing characters based on concept art and design specifications;
Collaborate with the art team to ensure characters meet project requirements and artistic vision;
Optimize character models for performance and resource efficiency;
Ensure character models can be rigged and animated correctly;
Support the Creative Art Director with establishing and applying best practices for character visual quality, benchmark, and workflow efficiency.
STUFF WE ARE EXCITED TO SEEPlease include a portfolio demonstrating past work experience.
STUFF WE ARE EXCITED TO SEE#J-18808-Ljbffr
ABOUT YOUProven experience as a 3D character artist in the video game industry;
Proficient in 3D modeling, texturing and sculpting software;
A strong understanding of anatomy, form and silhouette;
Experience with hand painted and stylized texturing and shading;
Experience with character skinning and creating clean topology for optimized deformations and rigging;
Excellent communication and collaboration skills in a remote team environment;
Prior experience collaborating with and providing feedback to outsource vendors;
Residing and eligible to work in Canada or the US (no sponsorship provided).
RESPONSIBILITIESRESPONSIBILITIESCreate high-quality and visually appealing characters based on concept art and design specifications;
Collaborate with the art team to ensure characters meet project requirements and artistic vision;
Optimize character models for performance and resource efficiency;
Ensure character models can be rigged and animated correctly;
Support the Creative Art Director with establishing and applying best practices for character visual quality, benchmark, and workflow efficiency.
STUFF WE ARE EXCITED TO SEEPlease include a portfolio demonstrating past work experience.
STUFF WE ARE EXCITED TO SEE#J-18808-Ljbffr
Vacancy posted 1 hour ago
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