Senior Systems Game Designer
Storycraft Games
About Storycraft
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.The Role
We're hiring a
Senior Systems Game Designer
who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.This is a
senior individual contributor leadership role. You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.We're looking for an
experienced systems design expert
with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.What You’ll Do
Help define short/med/long-term gameplay loops, reward structures, and core game systemsDesign, prototype, and implement a wide range of game systems:
creative tools, progression systems, social play, crafting, and economy loopsTranslate goals into
specs, wireframes, UX flows, and playable conceptsPartner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game modelInfuse systems with personality and narrative hooks to support emergent storytellingDesign with player motivation and autonomy in mind—using research frameworks like
PENS/SDTYou Bring
5+ years
experience designing features and systems in leading
mobile free-to-play gamesStrong background in strategy, life sim, sandbox, or creativity gamesAI-curious or AI-fluent : excited to explore generative tools and how they empower playersExpertise in at least one of:
feature design, progression, economy, crafting, or UGC systemsAbility to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockupsTrack record of translating high-level ideas into
features that ship, perform, and evolveCreative sensibility: you think in tone, story, mood, and expression—not just mechanicsExperience collaborating with engineers and product managers to tune, test, and deliverStartup-ready: adaptable, fast, deeply collaborative, and outcome-drivenBonus Points For
Based in
Canada, and/or ET timezoneExperience designing creative tools, sandbox mechanics, or social storytellingFamiliarity with Unity, scripting tools, or light prototypingA personal creative practice (writing, visual art, design, role-play, etc.)Have prior startup experienceWhat It Means to Build at Storycraft
This isn't just a job—it's a rare opportunity to
co-create a new category
of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:You’ll lead through doing.
Strategy is important, but execution is where the magic happens.You’ll be scrappy and smart.
We use AI, feedback loops, and focused iteration to do more with less.You’ll have real ownership.
You won't be "supporting" the product—you'll be
shaping
it every day.You’ll grow faster than anywhere else.
This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.You’ll have equity with real upside.
We're building something ambitious. If we win, you win.You’ll make an impact that matters.
Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.We're not looking for passengers—we're looking for
builders ,
owners, and
creative leaders
who want to leave their mark.
#J-18808-Ljbffr
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad : a new genre of creative, social storytelling where AI helps players bring their imagination to life.Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.The Role
We're hiring a
Senior Systems Game Designer
who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.This is a
senior individual contributor leadership role. You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.We're looking for an
experienced systems design expert
with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.What You’ll Do
Help define short/med/long-term gameplay loops, reward structures, and core game systemsDesign, prototype, and implement a wide range of game systems:
creative tools, progression systems, social play, crafting, and economy loopsTranslate goals into
specs, wireframes, UX flows, and playable conceptsPartner effectively with PMs and collaborate cross-functionally to ship elegant, expressive features that support our unique game modelInfuse systems with personality and narrative hooks to support emergent storytellingDesign with player motivation and autonomy in mind—using research frameworks like
PENS/SDTYou Bring
5+ years
experience designing features and systems in leading
mobile free-to-play gamesStrong background in strategy, life sim, sandbox, or creativity gamesAI-curious or AI-fluent : excited to explore generative tools and how they empower playersExpertise in at least one of:
feature design, progression, economy, crafting, or UGC systemsAbility to think visually—comfortable wire-framing, prototyping, and communicating in flows and mockupsTrack record of translating high-level ideas into
features that ship, perform, and evolveCreative sensibility: you think in tone, story, mood, and expression—not just mechanicsExperience collaborating with engineers and product managers to tune, test, and deliverStartup-ready: adaptable, fast, deeply collaborative, and outcome-drivenBonus Points For
Based in
Canada, and/or ET timezoneExperience designing creative tools, sandbox mechanics, or social storytellingFamiliarity with Unity, scripting tools, or light prototypingA personal creative practice (writing, visual art, design, role-play, etc.)Have prior startup experienceWhat It Means to Build at Storycraft
This isn't just a job—it's a rare opportunity to
co-create a new category
of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:You’ll lead through doing.
Strategy is important, but execution is where the magic happens.You’ll be scrappy and smart.
We use AI, feedback loops, and focused iteration to do more with less.You’ll have real ownership.
You won't be "supporting" the product—you'll be
shaping
it every day.You’ll grow faster than anywhere else.
This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.You’ll have equity with real upside.
We're building something ambitious. If we win, you win.You’ll make an impact that matters.
Players already say Storycraft "feels like magic." You'll help scale that magic into something unforgettable.We're not looking for passengers—we're looking for
builders ,
owners, and
creative leaders
who want to leave their mark.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
Similar jobs that could be interesting for youBased on the Senior Systems Game Designer in Winnipeg, MB vacancy
- Shape gameplay and user experiences with Storycraft as a Senior Systems Game Designer. This innovative role focuses on crafting engaging game systems that bring player imagination to life. As a vital individual contributor, you will define gameplay loops and design creative...Senior
- Design creator-facing systems, permissions, and safety constraints for Electronic Arts, supported by AI agents and scalable data pipelines.As a Senior Game Designer, you will govern how content gets built, shared, discovered, and kept safe. You will define creator and player...Senior
- Electronic Arts in the Vancouver area seeks an experienced Systems Designer to own progression, economies, rewards, and rules systems for large-scale titles, including creator-facing components. You will ensure systems scale to millions of players and thousands of creators,...Senior
- Design progression systems for Apex Legends at Respawn, using player feedback, telemetry, and clear system... ...engagement.Electronic Arts seeks a Senior Systems Designer for progression and player... ...Five or more years designing shipped game systemsExperience with live-service, multiplayer...SeniorLong term contract
$141.4k - $204.4k per year
...matter. A team where everyone makes play happen.At EA, we believe games are powerful because they bring together multiple ways people... ...to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate...SeniorFull timeLocal area- ...mission is to inspire a lifetime love of games. Whether it's through the strategic... ...work. We’re looking for an experienced Senior Gameplay Designer with a passion for creating compelling... ...Behavior Trees, EQS, and Gameplay Ability System. Experience working with animation...SeniorLong term contract
- Elevate player storytelling experiences with Storycraft as our Senior Systems Game Designer. With your expertise, players will build rich narratives and enjoy expressive gameplay. In this senior leadership role, you'll take charge of designing and implementing groundbreaking...Senior
- Elevate player engagement as a Senior Game Designer with Sony Interactive Entertainment. This role focuses on progression systems and economic frameworks for a live service title. At Haven Studios, now part of PlayStation, the Senior Game Designer will take charge of designing...SeniorLong term contract
- Shape For Honor’s multiplayer combat as a Senior Game Designer in Ubisoft Montréal, using balancing and systemic design to refine hero gameplay.This senior design role focuses on combat systems, multiplayer features, and long-term meta evolution. You will analyze gameplay systems...SeniorLong term contract
$80k - $95k per year
...Keywords Studio, is an industry-leading game development studio founded in 2007 by award... ...players every day. Job Overview:As a Senior Game Designer with Smoking Gun Interactive (SGI), you’... ...You have hands-on experience designing systems, balancing gameplay mechanics, level...SeniorCasual workRemote workWorldwide- Elevate gaming combat experiences as a Senior Combat Designer at HoYoverse. This remote role emphasizes innovation in game mechanics and player interaction dynamics... ...Tears of Themis, you will create engaging combat systems that blend mechanics, weapons, and immersive gameplay...SeniorRemote work
- Senior Game Designer (Combat) - For Honor Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming... ...the game’s multiplayer combat experience through balancing, systemic design, and feature development. You’ll play a key role in...SeniorLong term contract
$80k per year
...roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a... ...good company. Are you an experienced systems designer with experience in RPGs? Are you able to... ...relevant considerations.US Salary Range: Senior $80,000. -$115,000. USD Canada...Senior3 days per week- Shape For Honor’s multiplayer combat at Ubisoft Montréal through balancing, systemic design, and gameplay feature development. Analyze systems and refine hero performance.As a Senior Game Designer, you will evolve For Honor’s combat experience through interconnected gameplay...Senior
- Create polished game interfaces for For Honor as a Senior UI Artist with Ubisoft Montréal, balancing visual quality, accessibility... ...Partner with technical teams.You will design and produce interface assets for menus, heads-up displays, systems, and features while supporting For...Senior
- ...expérimenté.e et techniquement compétent.e pour concevoir et implémenter des systèmes d’IA dans Unreal Engine. Vous travaillerez en étroite collaboration avec les ingénieurs, les animateurs et les designers gameplay pour offrir des combats exigeants et lisibles. Le poste...
- Position - Sr Game Designer (Progression & Economy) Haven Studios is a game development studio... ...Economy) We are looking for an experienced Senior Game Designer with a highly structured, analytical mindset to own the progression systems, player lifecycle, and economic health of...SeniorLong term contractInternshipShift work
- ...Corporation (WCLC) is looking to add a Senior Business Systems Analyst to our Application Delivery team... ...opportunities for improvement, and design innovative solutions that that help us... ...Provinces and the North every day; lottery games like LOTTO 6/49, SPORT SELECT, and dozens...SeniorFull time
$70k - $90k per year
...ValuesWe give everyone at Skymap the opportunity to contribute to our games and culture, at any level of the organization. We hire people... ...musical et l'action à l'écran ne font qu'un, et vous créerez les systèmes qui relient ces mécaniques de rythme au combat, aux capacités des...Long term contractFull timeTemporary workRemote work- Ubisoft is a global leader in gaming with teams across the world creating original and memorable... ...an Intermediate Game Economy Designer, you will support economic design and engagement... ..., player retention, and microtransaction systems. You will conduct audits and improve...
- ...Storycraft is hiring an experienced Game UX Designer to lead the design of immersive user experiences... ...games.Explore roleplaying game systems from tabletop and videogames, then work... ...Advanced in your design career to a senior level position or beyond.Assembled a strong...SeniorInternshipWork at officeRemote work
- Build Vention’s unified design system in Montreal, combining TypeScript and React expertise with a hybrid work model. Connect design, code, and production.As a Senior Product Design Engineer, you will shape shared foundations for Platform, Web, HMI, and Marketing products. Your...Senior
- ...innovative and sustainable solutions to our clients, this opportunity just may be for you! Job Description We are seeking a Senior Control Systems Designer to support the design and delivery of instrumentation and control systems for complex industrial projects. In this role,...SeniorWork at officeFlexible hours
- ...anywhere. Our telehealth support solutions are thoughtfully designed to streamline and simplify go-to-market care delivery... ..., in all 50 states. About the Role As a Senior Product Designer, Design Systems at OpenLoop Health, you'll build the shared foundation...SeniorFlexible hours
- Haven Studios in Montreal is seeking a Senior Game Designer to own progression systems, player lifecycle, and the in-game economy for our live-service project. You will design frameworks ensuring long-term engagement, translate creative vision into structured progression loops...SeniorLong term contract
- Bosch Building Technologies North America is seeking an AV systems designer responsible for the design and review of conferencing, audio processing, video distribution, control systems, and other AV installations. Responsibilities include preparing drawings, DSP and control...Senior
$90k - $120k per year
Job SummaryWe are currently seeking a highly energetic and organized individual to work in our System Application-Design Department as a Senior System Designer with emphasis on BAS system design. Key Responsibilities Involved with project turnover meetings with the Project...SeniorContract workTemporary workFor contractorsWork at office- ...posteNous recherchons un concepteur de jeu senior spécialisé dans les caméras et les 3C... ...impression de ne former qu'un seul et même système..Apporter des suggestions sur la réactivité... ...About the roleWe're looking for a Senior Game Designer focused on cameras and 3Cs to join our...SeniorWork at officeRemote workWorldwide
- ...the Role Our client, a critically acclaimed game studio in **Kimberley**, is seeking an experienced Lead Game Narrative Designer to shape the storytelling and world-building... .... Collaborate with level designers and systems designers to ensure narrative and gameplay are...
- Architecture and gameplay systems define this Associate Design Director role, supporting project-wide alignment across design, programming, and disciplines... ...of modularity, abstraction, and compositionStrong game design experience on AAA or indie productionsExperience coordinating...
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Senior Systems Game Designer. Be the first to apply!
Related searches
- 2d game artist Winnipeg, MB
- video game designer Winnipeg, MB
- game designer Winnipeg, MB
- senior disability case manager Winnipeg, MB
- senior hardware engineer Winnipeg, MB
- senior cook Winnipeg, MB
- amica senior lifestyles Winnipeg, MB
- senior building operator Winnipeg, MB
- senior project manager Winnipeg, MB
- senior communications Winnipeg, MB

