Unity Technical Artist Games
Hard Rock Games
Unity and 3D optimization define this Technical Artist role at Hard Rock Games. Help art assets perform smoothly across devices.Hard Rock Games seeks a Technical Artist to connect creative intent with technical execution in free-to-play gaming. You will integrate 2D and 3D assets, configure Unity workflows, and support visual polish. The role spans animation, materials, VFX, performance, and collaboration with developers.Key Responsibilities:
Integrate characters, environments, and VFX into Unity and HTMLOrganize Animation Controllers, state machines, Materials, and PrefabsBuild VFX animations with shaders and particle systemsOptimize draw calls, texture memory, and batching across platformsTroubleshoot pipeline issues and support artists with toolsRequirements:
Four-plus years as a Technical Artist or similarStrong Unity knowledge, including rendering pipelines and UI setupExperience with Spine or similar 2D animation softwareExperience using 3ds Max or BlenderWorking knowledge of Photoshop and After EffectsApply Unity, animation, materials, VFX, and optimization expertise as a Technical Artist at Hard Rock Games.
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Integrate characters, environments, and VFX into Unity and HTMLOrganize Animation Controllers, state machines, Materials, and PrefabsBuild VFX animations with shaders and particle systemsOptimize draw calls, texture memory, and batching across platformsTroubleshoot pipeline issues and support artists with toolsRequirements:
Four-plus years as a Technical Artist or similarStrong Unity knowledge, including rendering pipelines and UI setupExperience with Spine or similar 2D animation softwareExperience using 3ds Max or BlenderWorking knowledge of Photoshop and After EffectsApply Unity, animation, materials, VFX, and optimization expertise as a Technical Artist at Hard Rock Games.
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Vacancy posted 1 hour ago
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