Artiste d'environnement Sénior.e
Hasbro, Inc.
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Entrez dans le multivers : Votre prochaine aventure commence ici
Chez Wizards of the Coast , nous cultivons le pouvoir de l'imagination et de la connexion pour créer des expériences inoubliables. Nous créons des divertissements qui inspirent la créativité, éveillent la passion, forgent des amitiés et favorisent la création de communautés dans le monde entier. À chaque fois, notre mission est d'inspirer un amour fidèle pour le jeu. Qu'il s'agisse de la profondeur stratégique de Magic : The Gathering®, de la richesse narrative de Dungeons & Dragons®, de nos studios de jeux vidéo AAA, nous construisons des mondes qui rassemblent les gens, stimulent la créativité et alimentent l'aventure. Alors que nous continuons à nous développer et à explorer de nouveaux domaines, nous recherchons des esprits passionnés, curieux et innovants pour se joindre à notre aventure.
Le siège social de Skeleton Key est situé à Austin, au Texas, et nous développons actuellement un nouveau studio en pleine croissance à Montréal, Québec. Nous sommes à la recherche d’un·e Senior Environment Artist passionné·e et engagé·e pour rejoindre notre équipe de Montréal et contribuer à donner vie à notre tout premier jeu AAA.
Relevant de la Cheffe d'équipe des Artistes d'Environment, tu joueras un rôle clé durant la phase de préproduction en créant des environnements de haute qualité qui contribueront à définir l’identité visuelle et les fondations de l’univers du jeu. Ce poste met l’accent sur la création d’univers, la production d’assets, le développement de matériaux, la conception de terrains et la mise en place de processus de travail évolutifs pour les environnements. Tu collaboreras étroitement avec les équipes d’art, de design et de technique afin de créer des environnements immersifs, performants et optimisés pour le rendu en temps réel.
Ce que tu feras
- Collaborer avec le Directeur Artistique et l’équipe d’environnement afin de définir et de maintenir le style visuel des environnements du jeu.
- Créer des environnements 3D visuellement impressionnants et de haute fidélité, incluant des paysages en monde ouvert, de l’architecture et des accessoires (props), tout en assurant des compositions solides.
- Travailler en étroite collaboration avec l’équipe de conception de niveaux de jeux afin de créer des environnements qui soutiennent la jouabilité, l’exploration, la lecture du jeu et l’expérience des joueur·euse·s.
- Concevoir des assets d’environnement, de la phase de concept jusqu’au rendu final, tout en respectant la direction artistique du projet.
- Développer et maintenir des matériaux et des shaders de haute qualité répondant aux objectifs visuels du projet tout en respectant les exigences de performance.
- Optimiser les assets et les environnements afin de satisfaire aux contraintes techniques et de performance, tout en maintenant une qualité visuelle élevée sur les plateformes ciblées.
- Collaborer avec les équipes d’Art Technique et de programmation afin d’identifier et de résoudre les défis liés à l’art environnemental et d’améliorer les processus de production.
Ce que tu apporteras
- Plus de 6 ans d’expérience à titre d’Environment Artist dans l’industrie du jeu vidéo, incluant la participation à au moins un jeu AAA commercialisé.
- Excellente maîtrise des logiciels de modélisation 3D tels que Maya, 3ds Max ou Blender, ainsi que des outils de sculpture numérique comme ZBrush.
- Expertise en création de textures, de matériaux et de shaders à l’aide d’outils comme Substance, Photoshop et Unreal Engine.
- Solide expérience dans la création d’environnements de monde ouvert avec Unreal Engine.
- Excellente compréhension de la composition, de la théorie des couleurs, de l’éclairage, de l’ambiance visuelle et de la narration environnementale.
- Expérience dans la création de kits modulaires d’environnement et de bibliothèques d’assets réutilisables pour des mondes de jeu à grande échelle.
- Bonne compréhension des enjeux liés à la performance en temps réel, à l’optimisation des assets et à l’évolutivité des environnements.
- Capacité à concevoir des environnements répondant aux besoins du Level Design, notamment en matière d’orientation des joueur·euse·s, d’exploration, de déplacements complexes et de création d’univers immersifs.
- Excellentes aptitudes en communication et capacité à collaborer efficacement tout en offrant une rétroaction claire et constructive.
- Un portfolio solide démontrant ton expertise en art environnemental, incluant des exemples de création d’univers réalistes.
Ce qui constitue un atout
- Expérience avec des outils de création procédurale de contenu tels que Houdini.
- Connaissance des frameworks PCG (Procedural Content Generation) d’Unreal Engine et des flux de travail liés à la création procédurale d’environnements.
- Expérience dans la création de grands environnements de jeu en monde ouvert.
- Familiarité avec les processus de création d’univers pour des RPG ou des jeux fortement axés sur la narration.
- Expérience dans l’élaboration de références visuelles durant la phase de préproduction.
Chez Wizards, nous croyons en la magie de la diversité : les grandes idées naissent de perspectives uniques. Nous nous engageons à créer un lieu de travail inclusif et accueillant où chaque personne est valorisée. Wizards est un employeur qui prône l'égalité des chances et ne pratique aucune discrimination fondée sur la race, la couleur, la religion, le sexe, l'orientation sexuelle, l'identité de genre, le pays d’origine, l'âge, l'état civil ou tout autre statut protégé par la loi.
Wizards fournira des accommodations raisonnables dans le cadre du processus d’application à la demande des personnes le désirant tout en étant conforme aux lois en vigueur. Si tu es en situation d’handicap et que tu as besoin d'aide, n’hésite pas à contacter ton recruteur ou ton coordinateur.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
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