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Principal Vfx Artist Unreal Engine

Torn Banner Studios

Unreal Engine y Niagara definen esta posición de Principal VFX Artist en Ontario remoto para Torn Banner Studios. Crearás efectos visuales en tiempo real para un juego multijugador.La persona seleccionada dirigirá técnica y artísticamente los VFX del proyecto como referencia principal del equipo. Colaborará con artistas, diseñadores y programadores para crear efectos pulidos y eficientes. También establecerá estándares, guiará artistas y mantendrá coherencia visual entre entregas.Responsabilidades clave:
Definir la calidad, implementación y dirección visual de los VFXConstruir sistemas de partículas complejos con NiagaraDesarrollar efectos para gameplay y cinemáticasEscribir scripts y soluciones técnicas para flujos complejosOptimizar VFX para rendimiento y escalabilidad multiplataformaRequisitos:
Más de 8 años creando efectos visuales en tiempo realExperiencia en al menos 2 juegos AA o AAA publicadosDominio experto de Unreal Engine y NiagaraExperiencia con rendering, perfilado y optimizaciónDemo reel con trabajos recientesLidera VFX en Unreal Engine y Niagara, combinando criterio artístico, soluciones técnicas y colaboración multidisciplinar desde Ontario.
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Vacancy posted 31 minutes ago
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