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Maya Character Rigging Artist

Workingames

Design Maya character rigs in a hybrid Toronto role, using anatomy knowledge, scripting, and interface creation skills. Maintain effective rigs for characters and creatures.As a Rigging Artist at Untold Studios, you will create and maintain rigs while supporting rigging workflows and pipelines. You will collaborate with production, animators, lighters, and modellers to deliver shots on time and at high quality. The role also involves developing rigging tools, interpreting feedback, and improving rig behaviour.Key Responsibilities:
Design, create, and maintain effective character rigs in MayaSupport rigging workflow and pipeline developmentCollaborate with production, animators, lighters, and modellersContribute to the development of the rigging toolsetIncorporate feedback to improve rig behaviourRequirements:
Good knowledge of anatomy for character and creature riggingWorking knowledge of scripting and interface creationAbility to multitask, prioritise, and manage time efficientlyAbility to interpret comments and address feedback constructivelyLiving in and eligible to work in Toronto, OntarioApply your Maya rigging, anatomy, scripting, and collaboration skills to character and creature production at Untold Studios.
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Vacancy posted more than 2 months ago

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