Artista Senior Textura Shading 3d
Squeeze Animation Studios
Diseña texturas y shaders para un proyecto cartoon de Squeeze Animation Studios en Québec, con dominio de Maya, Mari o Substance. La posición es temporal y de jornada completa, con modalidad desde estudio, híbrida o remota dentro de Québec.Buscamos un perfil senior para crear acabados de personajes, sets, props y otros assets 3D. Interpretarás referencias 2D y las convertirás en resultados coherentes en 3D. También respetarás los requisitos técnicos del pipeline y la visión artística del proyecto.Responsabilidades clave:
Crear texturas y shaders para personajes, sets y propsDesarrollar acabados para otros assets 3D del proyectoInterpretar referencias 2D para producir resultados coherentesCumplir requisitos técnicos y visión artística establecidosColaborar con dirección artística y supervisión CGRequisitos:
Al menos 8 años de experiencia en un puesto similarDominio de Maya, Mari o SubstanceExperiencia con Redshift o un motor equivalente como ArnoldConocimientos de ZBrush y Katana valorablesResidencia en Québec y derecho a trabajar en CanadáAporta tu experiencia senior en texturas, shading, Maya y motores de render al proyecto cartoon en Québec.
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Crear texturas y shaders para personajes, sets y propsDesarrollar acabados para otros assets 3D del proyectoInterpretar referencias 2D para producir resultados coherentesCumplir requisitos técnicos y visión artística establecidosColaborar con dirección artística y supervisión CGRequisitos:
Al menos 8 años de experiencia en un puesto similarDominio de Maya, Mari o SubstanceExperiencia con Redshift o un motor equivalente como ArnoldConocimientos de ZBrush y Katana valorablesResidencia en Québec y derecho a trabajar en CanadáAporta tu experiencia senior en texturas, shading, Maya y motores de render al proyecto cartoon en Québec.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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