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Artiste De Niveau Senior / Senior Level Artist

Highdive

Senior Level ArtistJoin us on our journey and help us collaborate towards our newly announced game: Blood Message. It is set in historical China and features a realistic visual style and authentic traditional combat gameplay. The project is making use of Unreal Engine 5 and is co-developed in collaboration between Montreal and our main studio in China.
We are a co-development video game studio based in Montreal, Canada, committed to delivering exceptional gaming experiences. Our team collaborates closely with our headquarters in China. The position is currently open to candidates in Montreal or Toronto.
Join our co-development video game studio in Montreal, Canada, as we collaborate with our headquarters in China to create Blood Message, an ambitious title set in historical China, featuring a realistic visual style and authentic traditional combat gameplay. Powered by Unreal Engine 5, this project aims to deliver exceptional gaming experiences for players, particularly in China. As a Level Artist you will ensure the artistic vision aligns with cultural authenticity, technical efficiency, and gameplay excellence, crafting immersive environments that resonate with players worldwide.
Key ResponsibilitiesWork with the Art Lead and Art Director to establish Environment Theming & Tone, References for sections of the world.Work closely with Level Designers to iterate on and bring a level of believability and detail to the world while retaining the gameplay intentions.Work with the Technical Art team to explore and test different methods for creating and laying out the world, including procedural layout tools and workflows.Work with the tech art and engineering teams to help establish performance and memory budgets to set achievable targets for world density.
Qualifications5+ Years Experience on Video Game Environment and Asset productionExperience shipping environment content in an intermediate to senior role on 2-3 shipped console/PC titles.Strong knowledge of visual design.Excellent sense of visual composition, form color in realistic style.Experience with many different methods for creating a game world including modular systems and usage of procedural tools.Excellent knowledge of how to manage content for games in an optimized and performant manner.Good knowledge of Unreal Engine for LA role.Excellent 3D modelling and texturing skillsHighly proficient with 3D Studio Max and / or Maya, ZBrush, Substance Painter, Photoshop.Experience on working with outsourcing team (assign task, review and give feedback) will be a good plus.
Why could we be the perfect place for youWe offer the unique experience of being part of the foundation of a new international game team right in the heart of Montreal, which benefits from the rich diversity of its members and the cultural exchange with our partners in Hangzhou.
We also offer:
Insurance coverage and telemedicine from day oneTransportation and meal allowanceReferral bonusRRSP with employer contribution
Job Range: 95,000 - 143,000
Justification des exigences linguistiques
NetEase s'engage à favoriser un environnement de travail francophone pour ses employés au Québec. Tous les efforts ont été faits pour éviter d'exiger une langue autre que le français pour ce poste.
Cependant, la maîtrise de l'anglais est essentielle pour ce poste, car l'employé devra communiquer régulièrement avec des collègues et des parties prenantes situés à l'extérieur du Québec, où l'anglais est la principale langue de communication entre les bureaux.
Language Requirement Justification
NetEase is committed to supporting a French-speaking workenvironment for its employees in Quebec. Every effort has been made to avoidrequiring a language other than French for this position.
However, proficiency in English is essential for this role because the employee will be required to communicate regularly with colleagues and stakeholders located outside Quebec, where English is the primary language of communication between offices.
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Vacancy posted 3 hours ago
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