Senior Vfx Artist
Wizards
Wetake play seriously. We’re looking for curious adventurers ready to find their party, fueled by imaginationand driveto build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
At
Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing team in Montreal, QC. We’re looking for a skilled Senior VFX Artistwith a strong passion for building a variety of real-time effects for environments, characters, and assets to join the Montreal team and help bring our first AAA game to life.
What You'll Do:
Improve the visual quality of the game by crafting high-quality real-time visual effects.
Collaborate with Art, Lighting, Design, Sound, Animation, and Production to bring levels and features to life.
Help to improve technical pipelines and VFX creation techniques/tools.
Assist in research and development.
What You'll Bring:
Experience working within Unreal Engine.
Proven track record at building beautiful and integrated VFX for Games
Knowledge of Niagara Systems, Material Building, Texturing, Blueprints, Chaos Destruction, and other real-time VFX systems.
Both technical and creative with an artistic vision.
Strong understanding of particle systems and dynamics.
Familiarity with supportive software such as EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop, and After Effects.
Experience with giving and receiving feedback.
Experience multi-tasking and adapting easily to change.
Passion for making and playing games.
Enthusiastic, positive, team-oriented;
must have the ability to interact and collaborate with all departments and teams.
Self-sufficient and self-motivated, can perform duties with little oversight.
We are an equal opportunity / affirmative action employerWizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to the religion, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
This is a hybrid role, requiring you to work onsite three days per week in Montreal.
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At
Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of people who are guided by the belief that by empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Skeleton Key is headquartered in Austin, TX, and we’re building out a new, growing team in Montreal, QC. We’re looking for a skilled Senior VFX Artistwith a strong passion for building a variety of real-time effects for environments, characters, and assets to join the Montreal team and help bring our first AAA game to life.
What You'll Do:
Improve the visual quality of the game by crafting high-quality real-time visual effects.
Collaborate with Art, Lighting, Design, Sound, Animation, and Production to bring levels and features to life.
Help to improve technical pipelines and VFX creation techniques/tools.
Assist in research and development.
What You'll Bring:
Experience working within Unreal Engine.
Proven track record at building beautiful and integrated VFX for Games
Knowledge of Niagara Systems, Material Building, Texturing, Blueprints, Chaos Destruction, and other real-time VFX systems.
Both technical and creative with an artistic vision.
Strong understanding of particle systems and dynamics.
Familiarity with supportive software such as EmberGen, LiquiGen, Houdini, Maya, 3ds Max, Blender, Photoshop, and After Effects.
Experience with giving and receiving feedback.
Experience multi-tasking and adapting easily to change.
Passion for making and playing games.
Enthusiastic, positive, team-oriented;
must have the ability to interact and collaborate with all departments and teams.
Self-sufficient and self-motivated, can perform duties with little oversight.
We are an equal opportunity / affirmative action employerWizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to the religion, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.
We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
This is a hybrid role, requiring you to work onsite three days per week in Montreal.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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