Sign up to access all features of our service.
  • Job search
  • Favorites
  • Create a CV
    New
  • Salaries
  • Subscriptions

Technical Artist: Asset & World Data Systems (Hybrid)

$122.3k - $170.7k per year

Electronic Arts (EA)

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

« Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page. »

At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content - they're places where communities build.

Creator-made content is already a proven part of EA's history - from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

As a Technical Artist, you will operate at the intersection of art, game technology, and machine learning data. You will develop workflows that extract, organize, normalize, and validate structured assets and world information from EA content pipelines for use in research.

You will bring an end-to-end understanding of how game assets are authored, assembled, transformed, and rendered. You will partner with artists, engineers, and researchers to preserve the relationships and semantics that make extracted content useful for neural motion, world models, neural rendering, and environment or level-layout research.

This is a hybrid role, working three days per week in Redwood City, Montreal, or Vancouver.

You will report to the Lead Technical Director.

Responsibilities

  • You will design and implement workflows to extract meshes, materials, textures, rigs, animation, levels, prefabs, and related metadata from game content pipelines.
  • You will preserve scene hierarchy, transforms, dependencies, variants, coordinate systems, units, and other relationships required to reconstruct content correctly.
  • You will extract and organize world information such as collision, navigation, cameras, lighting, environmental settings, and level composition.
  • You will define representations and interchange formats that make game assets usable by machine learning and research workflows.
  • You will build automated validation that confirms extracted assets and scenes maintain expected visual, structural, and technical fidelity.
  • You will connect asset and world data to relevant source, build, scene, and capture metadata so researchers can understand provenance and context.
  • You will identify third-party, licensed, sensitive, or otherwise restricted content and support appropriate filtering and handling.
  • You will partner with infrastructure and data teams to organize extracted content within established storage and discovery systems.
  • You will collaborate with researchers across neural motion, world models, neural rendering, and environment generation to turn repeated needs into reusable workflows.

Qualifications

  • 7+ years of technical art, content-pipeline, tools, or related game-development experience, including experience on AAA titles
  • Strong understanding of end-to-end game art and content production pipelines
  • Experience with 3D asset formats, scene graphs, materials, textures, rigs, animation, level data, and coordinate-system transformations
  • Experience with major engines such as Frostbite, Unreal, Unity, or proprietary technology
  • Proficiency with Python or another scripting language used for content-pipeline automation
  • Experience developing or extending DCC, engine, or asset-processing tools
  • Experience validating visual and technical fidelity across asset conversions or pipeline stages
  • Familiarity with machine learning data requirements, neural rendering, motion systems, world models, or procedural world-building is beneficial

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

Pay Transparency - North America

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr
Vacancy posted 15 hours ago
Similar jobs that could be interesting for youBased on the Technical Artist: Asset & World Data Systems (Hybrid) in Montréal, QC vacancy
  •  ...at all times.  If you share our same core values, we invite you to consider our open position. Job Description You are a Technical Artist with a keen eye and passion for creating efficient and mind-blowing visual effects. You love working in a team of multi-faceted people... 
    Suggested
    Full time
    Remote work
    Flexible hours

    Meta4, Inc

    Montréal, QC
    more than 2 months ago
  •  ...together to operate in markets around the world. We value autonomy and the ability to...  ...Europe, and Asia, we trade a variety of asset classes including Fixed Income, ETFs, Equities...  ...to challenge consensus. As an Trading System Data Specialist , you will be responsible for... 
    Data
    Asset
    Full time
    Night shift
    Early shift

    Drw Inc

    Montréal, QC
    more than 2 months ago
  •  ...Job Description Rôle d'artiste technique, nécessitant des connaissances...  ...effets; prendre en charge les systèmes de matériaux existants....  ...across archetypes and legacy asset conversion Maintain artistic...  ...; support existing material systems. Develop efficient workflows... 
    Asset
    Full time
    Work at office
    Remote work
    Worldwide

    People Can Fly

    Montréal, QC
    7 hours ago
  •  ...Are you ready to dive into the world of cutting-edge video game development? Headquartered...  ...per applicable law. As a Senior Technical User Interface Artist on Dead by Daylight, you will develop,...  ...partners and reviewing/validating assets. An up-to-date portfolio, for more... 
    Data
    Asset
    Full time

    Behaviour Interactive

    Montréal, QC
    1 day ago
  • As a Senior Technical Artist - Characters (Unreal) at Ubisoft Montréal , you will be the point of...  ...steps Set and share character standards for asset structure, versioning, rigs, skeletons,...  ...hair integration, and modular character systems Collaborate with animation and... 
    Asset

    Ubisoft

    Montréal, QC
    6 days ago
  • $57.6k - $72k per year

     ..., our pioneering micromobility system is operational in more than 50...  ...of the team behind some of the world's largest and most successful bike...  ...growing, and we are seeking an Asset Planning Analyst to support...  ...processes and dashboards. Leverage data to recommend hardware and... 
    Data
    Asset
    Hourly pay
    Long term contract
    Full time
    Manual labor
    Work at office
    Local area
    Worldwide
    Flexible hours
    3 days per week

    Lyft

    Montréal, QC
    13 days ago
  • $123.2k - $182.36k per year

     ...Principal Environment Concept Artist at Cloud Chamber, you will join...  ...concepts that support deep systems architecture and breathtaking...  ...bringing the richly imagined world of BioShock to life. What You...  ...Create key marketing art and assets. What We’ll Do Together:... 
    Asset
    Full time
    Temporary work
    Internship

    Cloud Chamber

    Montréal, QC
    more than 2 months ago
  •  ...Business Analyst to join the HR Data & Intelligence team, where you'...  ...than 40 countries around the world. What you'll do in the role...  ...and business teams to enhance HR systems, reporting, and data...  ...in Montreal, Quebec. We offer a hybrid work environment, combining remote... 
    Data
    Full time
    Work at office
    Remote work

    Morgan Stanley

    Montréal, QC
    15 hours ago
  •  ...for our players all over the world through exciting gaming experiences...  ...recherchons un(e) Lead 2D Artiste engagé(e) et créatif(ve) pour...  ...animation afin de produire des assets marketing et d'acquisition d'utilisateurs...  ...to help artists grow their technical and creative skills.... 
    Asset
    Daily paid
    Full time
    Part time
    Summer work
    Work at office
    Local area
    Immediate start
    Worldwide
    Flexible hours

    Gameloft Montréal

    Montréal, QC
    more than 2 months ago
  •  ...de spécialistes marketing, d'artistes, d'auteurs/autrices, d'expert(...  ...avec la capacité d'expliquer des systèmes complexes à des partenaires...  ...game development studios in the world. Our studios responsible for...  ...emailing, only use 2K.com accounts.   #LI-Hybrid... 
    Data
    Full time
    Casual work
    Work from home

    2k

    Montréal, QC
    more than 2 months ago
  •  ...for our players all over the world through exciting gaming experiences...  ...Montréal recherche un(e) Artiste technique pour rejoindre l'équipe...  ...Dreamlight Valley, un jeu hybride de simulation de vie et d'aventure...  ...Établir des budgets par asset (nombre de triangles, densité... 
    Asset
    Part time
    For subcontractor
    Summer work
    Work at office
    Local area
    Immediate start
    Worldwide
    Flexible hours

    Gameloft Montréal

    Montréal, QC
    18 days ago
  •  ...NBCUniversal is one of the world's leading media and entertainment...  ...NBCUniversal is seeking a Lead Material Artist (World/Props) to define and drive world material systems for an ambitious interactive open...  ...consistency and quality across assets.  ~ Define, maintain, and evolve... 
    Asset
    Full time
    Local area

    NBCUniversal

    Montréal, QC
    5 days ago
  •  ...dynamic Swiss leader in AI and data analytics consulting, renowned...  ...and AI topics to solve real-world business problems for our clients...  ...data pipelines and processing systems using a variety of open-source...  ...-sales, proposal design, or technical advisory where you influenced... 
    Data
    Full time
    Work at office
    Relocation

    Unit8

    Montréal, QC
    more than 2 months ago
  •  ...As a Senior Character Concept Artist at Cloud Chamber, you will join...  ...that will inhabit the world of BioShock. Collaborating with...  ...marketing art and in-game 2D assets when needed. Follow Art Direction...  ...gap between artistic vision and technical constraints. Skills &... 
    Asset
    Full time

    2k

    Montréal, QC
    more than 2 months ago
  •  ...spécialistes du marketing, d’artistes, de scénaristes, de scientifiques...  ...pour mettre en place des systèmes de personnages évolutifs et des...  ...game development studios in the world. Our studios responsible for developing...  ...and when emailing, only use 2K.com accounts. #LI-Hybrid... 
    Data
    Long term contract
    Full time
    Casual work

    2k

    Montréal, QC
    more than 2 months ago
  •  ...QA technique (Montréal, mode hybride ou télétravail) Lieu : Montréal...  ...et d'API entre les systèmes connectés. Planifier et réaliser...  ...nous en faire part.     Technical QA Specialist (Montréal hybrid...  ...or cloud certification is an asset. Fluent French, spoken and... 
    Asset
    Full time
    Contract work
    Internship
    Monday to friday
    Shift work
    2 days per week
    1 day per week

    TTC Global

    Montréal, QC
    1 day ago
  •  ...Nous voulons vous rencontrer. KWM est à la recherche d'un(e) Artiste de captureafin de créer des séquences de jeu spectaculaires pour...  ...stories to life and leaves a lasting impression on players around the world. This is a chance to combine your passion for games with your... 
    Full time
    Worldwide
    Flexible hours

    Keywords Studios

    Montréal, QC
    more than 2 months ago
  •  ...employees and communities around the world. What you'll do in the...  ..., ensuring structured HR data assets are consistently defined,...  ...standards, and quality controls into system design, data pipelines,...  ...in Montreal, Quebec. We offer a hybrid work environment, combining remote... 
    Data
    Asset
    Full time
    Work at office
    Remote work

    Morgan Stanley

    Montréal, QC
    15 hours ago
  •  ...is looking for a talented Game Artist to join our brand new studio...  ...programmers to produce virtual worlds and characters that are not only...  ...someone who will: ~ Create assets from concept art inspiration...  ...creatively within gameplay and technical constraints ~ Integrate assets... 
    Asset
    Full time
    Work at office
    Worldwide
    Flexible hours

    Air Lab Inc

    Montréal, QC
    more than 2 months ago
  •  ...About the role The Systems team is responsible for designing...  ...in teams on administrative and technical projects Produce and update...  ...various projects and to support artists workflows and production requirements...  ...-based infrastructure and hybrid environments. Application... 
    Full time
    Local area

    Framestore

    Montréal, QC
    more than 2 months ago
  •  ...winning company boasts close to 900 artists crafting from studios in...  ...is a creative partner to the world’s best storytellers including...  ...up in production. This is a hybrid role grounded in the realities...  ...both a strong creative eye and technical rigor. Key Responsibilities... 
    Data
    Asset
    Full time
    Internship
    Local area

    Rodeo FX

    Montréal, QC
    17 days ago
  •  ...manager to join our team as a Senior Data Governance Lead, to lead the...  ...than 40 countries around the world.   What you'll do in the...  ...standards and embed requirements into system design, data pipelines,...  ...in Montreal, Quebec. We offer a hybrid work environment, combining remote... 
    Data
    Full time
    Work at office
    Remote work

    Morgan Stanley

    Montréal, QC
    15 hours ago
  •  ...empowers care providers around the world to deliver better outcomes for...  ...We are seeking a  Staff Data Developer to join our Data &...  ...reliability and performance of our data systems, while influencing the...  ...Translate business needs into technical requirements and ensure alignment... 
    Data
    Asset
    Full time
    Work at office
    Flexible hours

    Alayacare

    Montréal, QC
    more than 2 months ago
  •  ...considered. We don’t just build worlds. We build the teams that build...  ...For well over a decade, FOLKS artists have come together to create...  ...on complex simulation work, technical leadership, workflow...  ...Strong understanding of particle systems, destruction, volumetrics, and... 
    Full time
    Local area
    Remote work

    FOLKS

    Montréal, QC
    3 days ago
  •  ...En tant qu’artiste de concept de personnages sénior·e chez Cloud Chamber, vous rejoindrez notre talentueuse équipe de développement...  ...collaborer efficacement avec les équipes situées aux États-Unis. #LI-Hybrid En tant qu'employeur garantissant l'égalité des chances, nous... 
    Full time

    Cloud Chamber Montreal

    Montréal, QC
    more than 2 months ago
  •  ...Flexible work arrangements and a hybrid work model Possibility to...  ...Team Lead to join our Claims Data Analytics Team (CDAT). The...  ...planning. Manage and provide technical advice to the members of your...  ...designation: FCAS or FCIA an asset. Minimum of 5 years experience... 
    Data
    Asset
    Long term contract
    Full time
    Flexible hours

    Intact Financial

    Montréal, QC
    1 day ago
  •  ...Job Description As a  Technical Animation Director at Ubi MTL ,...  ...design and improve animation systems in the game engine. Support...  ...find the best balance between artistic quality and optimal performance...  ...gaming with teams across the world creating original and memorable... 
    Long term contract
    Full time
    Work at office

    Ubisoft

    Montréal, QC
    more than 2 months ago
  • $20k per year

     ...exceptional people to build and operate data-intensive financial platforms....  ...teams to keep production systems running in top condition....  ...and consistency. Translate technical challenges, trade-offs, and options...  ...(experience with both is an asset). ~ Genuine enthusiasm for... 
    Data
    Asset
    Full time
    Immediate start

    Calliere

    Montréal, QC
    more than 2 months ago
  •  ...Hypertec is seeking a L2 TECHNICAL SUPPORT AGENT to join our Call...  ...:  Log into the telephone system, adhering to a defined schedule...  ...CompTIA A+ Certification is an asset; Previous computer diagnostic...  ...What’s In it For You: Hybrid work model for certain job categories... 
    Data
    Asset
    Full time
    Work at office
    Relocation

    Hypertec Inc.

    Montréal, QC
    more than 2 months ago
  • $250k per year

     ...products that are designed to solve real-world business problems. We’re training and deploying...  ...for enterprises who are building AI systems. We believe that our work is instrumental...  ...Learning Engineer specializing in pretraining data, you will play a pivotal role in... 
    Data
    Full time
    Work at office
    Local area
    Remote work
    Home office

    Cohere

    Montréal, QC
    21 days ago

Do you want to receive more vacancies?

Subscribe and receive similar vacancies to Technical Artist: Asset & World Data Systems (Hybrid). Be the first to apply!