Senior Technical Animator: Master Character Rigging And Tool Solutions Vancouver
Electronic Arts
Elevate your career as a Senior Technical Animator specializing in character rigging! This role invites you to shape innovative game animations in a hybrid work setting.
In this key position, you'll collaborate with Tech Anim, Character Art, and Animation teams to enhance character rigging processes and develop industry‑leading tools. Your skills in real‑time physics and deformation will empower artists, while your scripting experience will streamline workflows in Maya.
Expect to tackle complex challenges while developing concepts that lead to exceptional gaming experiences.
Key Responsibilities Create efficient character rigs for gameplay
Develop tools for optimizing artist workflows
Work with animation and tech teams on integration
Troubleshoot rigs and animations for performance
Innovate solutions for character pipelines and engines
Requirements 5+ years in game industry animation roles
Expertise in rigging and skinning techniques
Robust interpersonal and communication skills
Proficient in Python/PySide for tools
Background in real‑time game deformation setups
Harness your animation expertise to craft compelling character experiences and elevate games to current heights through innovative rigging and tool development. #J-18808-Ljbffr
Vacancy posted more than 2 months ago
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Senior Technical Animator: Master Character Rigging And Tool Solutions Vancouver. Be the first to apply!
Related searches
- master data analyst Winnipeg, MB
- sap master data Winnipeg, MB
- master electrician Winnipeg, MB
- masters degree Winnipeg, MB
- master control operator Winnipeg, MB
- masters degree no experience Winnipeg, MB
- master scheduler Winnipeg, MB
- master mariner Winnipeg, MB
- train master Winnipeg, MB
- master data specialist Winnipeg, MB
