Senior Level Designer
Eidos
Senior Level DesignerReports to: Lead level designerPermanent – full-timeWhat you will do
Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer;
Help with the development of the various features and mechanics during the project;
Work in collaboration with the Game Design team, Game Director and Lead Level;
Designer to achieve theemotions and player experience desired in each level;
Write general level design documents for the use of other Level Designers;
Provide support to less experienced level designers.What you bring
University or college diploma in Game Design, or equivalent training;
+5 years of experience in the video game industry as a Level Designer;
Minimum of 1 published title as a Level Designer;
Good knowledge in systemic design;
Good knowledge in game level architecture and 3D environments;
Good knowledge of open world design;
Good knowledge in puzzledesign;
Experience using industry standard level editing tools, editors and pipelines;
Knowledge of Photoshop, SketchUp and Unreal engine;
Excellent communication skills and the ability to exemplify one’s own ideas.Even better if you have
Good knowledge in scripting and AI (asset);
Experience in Puzzle Level Design;
Ability to multitask;
Excellent capability to give and receive advice;
Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming);
Ability to work in a team focused on continuous improvement;
Ability to learn and share personal knowledge;
The maturity to give andreceive constructive criticism is expected.Why join us?
Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
Hybrid work: because we have adapted to the new reality;
Access to Groupe insurance: To take care of yourself and your loved ones;
Access to Groupe RRSPs: we think about your future;
Access to a telemedicineservice for the family: to avoid a pleasant 24hours in the emergency room;
Bonus system: we recognize the work accomplished.Please note: your application is reviewed by a real human being — not an NPC, not an AI.Come and create emotion with us!
#J-18808-Ljbffr
Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer;
Help with the development of the various features and mechanics during the project;
Work in collaboration with the Game Design team, Game Director and Lead Level;
Designer to achieve theemotions and player experience desired in each level;
Write general level design documents for the use of other Level Designers;
Provide support to less experienced level designers.What you bring
University or college diploma in Game Design, or equivalent training;
+5 years of experience in the video game industry as a Level Designer;
Minimum of 1 published title as a Level Designer;
Good knowledge in systemic design;
Good knowledge in game level architecture and 3D environments;
Good knowledge of open world design;
Good knowledge in puzzledesign;
Experience using industry standard level editing tools, editors and pipelines;
Knowledge of Photoshop, SketchUp and Unreal engine;
Excellent communication skills and the ability to exemplify one’s own ideas.Even better if you have
Good knowledge in scripting and AI (asset);
Experience in Puzzle Level Design;
Ability to multitask;
Excellent capability to give and receive advice;
Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming);
Ability to work in a team focused on continuous improvement;
Ability to learn and share personal knowledge;
The maturity to give andreceive constructive criticism is expected.Why join us?
Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
Hybrid work: because we have adapted to the new reality;
Access to Groupe insurance: To take care of yourself and your loved ones;
Access to Groupe RRSPs: we think about your future;
Access to a telemedicineservice for the family: to avoid a pleasant 24hours in the emergency room;
Bonus system: we recognize the work accomplished.Please note: your application is reviewed by a real human being — not an NPC, not an AI.Come and create emotion with us!
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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