People Can Fly — Senior Gameplay Animator — Project Florence — Montréal, Québec, Canada — Remote/Hyb
People Can Fly
Create character and creature animation supporting Project Florence's gameplay and story.
Location:
Montréal, Québec, Canada - remote/hybridContract and work arrangement:
Full-time;
Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.
What you will doBuild hand-keyed and motion-capture animation, implement it in-game and iterate with the team.Plan animation tasks, seek feedback and contribute to the studio's motion-capture work.
What the studio is looking forTypically five or more years of professional game-animation experience.Strong timing, weight, staging and anatomy, including creature and quadruped animation.English communication and collaboration;
Maya/MotionBuilder, rigging, scripting or Unreal experience are useful extras.
#J-18808-Ljbffr
Location:
Montréal, Québec, Canada - remote/hybridContract and work arrangement:
Full-time;
Canada-based remote/hybrid role associated with Montréal. Do not assume eligibility from outside Canada.
What you will doBuild hand-keyed and motion-capture animation, implement it in-game and iterate with the team.Plan animation tasks, seek feedback and contribute to the studio's motion-capture work.
What the studio is looking forTypically five or more years of professional game-animation experience.Strong timing, weight, staging and anatomy, including creature and quadruped animation.English communication and collaboration;
Maya/MotionBuilder, rigging, scripting or Unreal experience are useful extras.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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