Artiste 3d Généraliste/3d Artist Generalist
Budge
Artiste 3D GénéralisteNous recherchons une personne créative et passionnée pour combler le poste d’Artiste 3D Généraliste. Dans ce rôle, vous allez travailler avec les marques d’enfants les plus médiatisées sur le marché. En tant qu’artiste 3D généraliste, vous serez responsable de tâches principalement 3D variées du développement de nos jeux mobiles en créant des environnement, objets 3D, modèle 3D ainsi que leurs animations et en les suivant de la phase conceptuelle à la réalisation finale. Vous serez également appelé à faire des illustrations / concept 2D lors de la phase conceptuelle/créative du projet. Vous travaillerez en étroite collaboration avec l'équipe de développement, y compris le VP créatif, les concepteurs de jeux, les programmeurs et les producteurs.
Responsabilités :
Modéliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
Création de personnages, rigging et animation 3D
Création de sketchs et concept art pour le design d’objets dans le style de l'application
Création de modèles pour les différents éléments, « le gameplay »
Création de « UI » 2D ou 3D, statique ou animé
Optimiser, revisiter, modifier des objets / modèles existant
Participer à des réunions / projets de développement de la production
Qualifications :
Bac en art et/ou en technique de modélisation 3D ou équivalent
Un minimum de deux ans ou plus d’expérience dans un rôle similaire dans le domaine du développement des jeux vidéo.
Maîtrise de la conception et les principes de modélisation 3D pour le jeu vidéo optimiser
Bonne maîtrise de l’animation 3D
Bonne maîtrise du dessin et illustration
Souci du détail
Sensibilité aux couleurs et à la composition des différents éléments visuels
Connaissance experte de Maya
Connaissance experte de Photoshop
Connaissance experte de Substance Painter
Bonne connaissance 3ds max / Blender est un atout
Bonne connaissance de Substance Designer est un atout
Connaissance du logiciel After-Effects/Premier est un atout
Capacité à travailler dans une équipe multidisciplinaire
Bonne gestion du temps et respect des délais établis par la production.
Faire preuve de créativité, de débrouillardise, d'organisation et de discipline.
Adaptabilité et flexibilité.
3D Artist GeneralistWe are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.
Responsibilities:
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
Create characters, rigging, and 3D animation.
Create sketches and concept art for object design in the style of the application.
Create models for various elements, including "gameplay."
Design 2D or 3D UI, both static and animated.
Optimize, revise, and modify existing objects/models.
Participate in meetings and development projects within the production team.
Design 3D environments
Qualifications:
Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
Minimum of two years or more of experience in a similar role within the video game development industry.
Strong knowledge of 3D modeling and design principles for optimized video game production.
Proficiency in 3D animation.
Proficiency in drawing and illustration.
Attention to detail.
Sensitivity to colors and composition of various visual elements.
Expert knowledge of Maya.
Expert knowledge of Photoshop.
Expert knowledge of Substance Painter.
Good knowledge of 3ds Max / Blender is a plus.
Good knowledge of Substance Designer is a plus.
Knowledge of After Effects/Premiere is a plus.
Ability to work in a multidisciplinary team.
Good time management and respect for production deadlines.
Demonstrates creativity, resourcefulness, organization, and discipline.
Adaptability and flexibility.
#J-18808-Ljbffr
Responsabilités :
Modéliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
Création de personnages, rigging et animation 3D
Création de sketchs et concept art pour le design d’objets dans le style de l'application
Création de modèles pour les différents éléments, « le gameplay »
Création de « UI » 2D ou 3D, statique ou animé
Optimiser, revisiter, modifier des objets / modèles existant
Participer à des réunions / projets de développement de la production
Qualifications :
Bac en art et/ou en technique de modélisation 3D ou équivalent
Un minimum de deux ans ou plus d’expérience dans un rôle similaire dans le domaine du développement des jeux vidéo.
Maîtrise de la conception et les principes de modélisation 3D pour le jeu vidéo optimiser
Bonne maîtrise de l’animation 3D
Bonne maîtrise du dessin et illustration
Souci du détail
Sensibilité aux couleurs et à la composition des différents éléments visuels
Connaissance experte de Maya
Connaissance experte de Photoshop
Connaissance experte de Substance Painter
Bonne connaissance 3ds max / Blender est un atout
Bonne connaissance de Substance Designer est un atout
Connaissance du logiciel After-Effects/Premier est un atout
Capacité à travailler dans une équipe multidisciplinaire
Bonne gestion du temps et respect des délais établis par la production.
Faire preuve de créativité, de débrouillardise, d'organisation et de discipline.
Adaptabilité et flexibilité.
3D Artist GeneralistWe are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.
Responsibilities:
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
Create characters, rigging, and 3D animation.
Create sketches and concept art for object design in the style of the application.
Create models for various elements, including "gameplay."
Design 2D or 3D UI, both static and animated.
Optimize, revise, and modify existing objects/models.
Participate in meetings and development projects within the production team.
Design 3D environments
Qualifications:
Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
Minimum of two years or more of experience in a similar role within the video game development industry.
Strong knowledge of 3D modeling and design principles for optimized video game production.
Proficiency in 3D animation.
Proficiency in drawing and illustration.
Attention to detail.
Sensitivity to colors and composition of various visual elements.
Expert knowledge of Maya.
Expert knowledge of Photoshop.
Expert knowledge of Substance Painter.
Good knowledge of 3ds Max / Blender is a plus.
Good knowledge of Substance Designer is a plus.
Knowledge of After Effects/Premiere is a plus.
Ability to work in a multidisciplinary team.
Good time management and respect for production deadlines.
Demonstrates creativity, resourcefulness, organization, and discipline.
Adaptability and flexibility.
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Vacancy posted 52 minutes ago
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