Ea Sports — Senior Technical Artist — Character Technology — Vancouver, British Columbia, Canada
EA Sports
Build shared content-production tools and scalable technical-art workflows across EA SPORTS.
Location:
Vancouver, British Columbia, CanadaContract and work arrangement:
Regular employee;
hybrid, three office days per week: Tuesday, Wednesday and Thursday.
What you will do
Develop pipelines, improve asset integration and optimization, and resolve technical production issues.
Partner with artists and development teams on reusable solutions.
What the studio is looking for
Six or more years of cinematic/game production experience and a relevant degree or equivalent experience.
Python or C# programming and Maya, Photoshop or Houdini experience.
Strong debugging, asset optimization and cross-discipline communication skills.
#J-18808-Ljbffr
Location:
Vancouver, British Columbia, CanadaContract and work arrangement:
Regular employee;
hybrid, three office days per week: Tuesday, Wednesday and Thursday.
What you will do
Develop pipelines, improve asset integration and optimization, and resolve technical production issues.
Partner with artists and development teams on reusable solutions.
What the studio is looking for
Six or more years of cinematic/game production experience and a relevant degree or equivalent experience.
Python or C# programming and Maya, Photoshop or Houdini experience.
Strong debugging, asset optimization and cross-discipline communication skills.
#J-18808-Ljbffr
Vacancy posted 1 hour ago
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