For Honor Multiplayer Combat Designer
Ubisoft Montréal
Drive multiplayer combat design for For Honor at Ubisoft Montréal, combining gameplay analysis with hero tuning and competitive systems development.As a Senior Game Designer, you will help evolve For Honor’s combat meta and player experience. The work includes assessing interconnected gameplay systems, refining hero performance, and translating creative intentions into practical features. You will collaborate across disciplines and communicate design decisions clearly.Key Responsibilities:
Evaluate gameplay changes across the broader combat ecosystemIdentify balancing opportunities through player and combat dataDevelop solutions for combat interactions and system improvementsTranslate creative intentions into gameplay systemsCommunicate balancing goals and gameplay updates across teamsRequirements:
Experience balancing multiplayer gameplay featuresUnderstanding of progression and long-term player engagementAbility to assess performance across interconnected systemsAbility to collaborate with multidisciplinary teamsInterest in melee combat and hero-based gameplayBring multiplayer systems expertise, combat analysis, and clear communication to For Honor’s evolving competitive gameplay experience.
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Evaluate gameplay changes across the broader combat ecosystemIdentify balancing opportunities through player and combat dataDevelop solutions for combat interactions and system improvementsTranslate creative intentions into gameplay systemsCommunicate balancing goals and gameplay updates across teamsRequirements:
Experience balancing multiplayer gameplay featuresUnderstanding of progression and long-term player engagementAbility to assess performance across interconnected systemsAbility to collaborate with multidisciplinary teamsInterest in melee combat and hero-based gameplayBring multiplayer systems expertise, combat analysis, and clear communication to For Honor’s evolving competitive gameplay experience.
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Vacancy posted 1 hour ago
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